Skip to content

Isotropic phase function  #21

@GoogleCodeExporter

Description

@GoogleCodeExporter
Hi, 
I hope I am not wrong but it seems to me that the solid angle of the sphere 
should be 4_PI.


Please let me know If I overlooked something elsewhere or if this is indeed a 
bug;


Shader:: CIsotropicPhase:: HOD CColorXyz F(const Vec3f& Wo, const Vec3f& Wi)
    {       
        return m_Kd * INV_PI_F; 
    }



Regards, Christoph

Original issue reported on code.google.com by c.web...@yahoo.de on 19 Jun 2012 at 1:28

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions