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add documentation
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Lines changed: 27 additions & 5 deletions

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packages/camera/camera/test/camera_dispose_during_init_test.dart

Lines changed: 27 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -31,6 +31,10 @@ CameraErrorEvent get mockErrorEvent =>
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DeviceOrientationChangedEvent get mockOrientationEvent =>
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const DeviceOrientationChangedEvent(DeviceOrientation.portraitUp);
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/// Mock implementation of [CameraPlatform] for testing.
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///
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/// This mock platform emits events immediately, simulating real platform behavior
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/// when camera initialization and disposal occur.
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class TestMockCameraPlatform extends Mock
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with MockPlatformInterfaceMixin
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implements CameraPlatform {
@@ -191,8 +195,12 @@ void main() {
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});
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test(
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'disposed controller should not throw on orientation listener events',
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'should handle orientation events when controller is disposed during initialization',
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() async {
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/// Tests that async orientation listener events do not cause exceptions
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/// when the controller is disposed before initialization completes.
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/// This verifies that listeners are properly guarded against updates
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/// to disposed controller instances.
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const cameraDescription = CameraDescription(
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name: 'cam',
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lensDirection: CameraLensDirection.back,
@@ -216,8 +224,12 @@ void main() {
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);
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test(
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'disposed controller should not throw on error listener events',
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'should handle error events when controller is disposed during initialization',
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() async {
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/// Tests that async error listener events do not cause exceptions
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/// when the controller is disposed before initialization completes.
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/// This ensures error callbacks are properly guarded and do not attempt
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/// to update disposed controller state.
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const cameraDescription = CameraDescription(
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name: 'cam',
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lensDirection: CameraLensDirection.back,
@@ -241,8 +253,11 @@ void main() {
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);
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test(
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'disposed controller should not update value on async callbacks',
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'should not update controller value when disposed during async callbacks',
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() async {
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/// Tests that async callbacks from platform do not update controller
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/// state after the controller has been disposed. This verifies that
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/// value assignments are properly guarded with disposal checks.
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const cameraDescription = CameraDescription(
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name: 'cam',
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lensDirection: CameraLensDirection.back,
@@ -265,7 +280,10 @@ void main() {
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},
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);
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test('multiple dispose calls should not cause issues', () async {
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test('should handle multiple consecutive dispose calls safely', () async {
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/// Tests that calling dispose() multiple times on the same controller
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/// does not cause exceptions or resource leaks. This verifies that
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/// dispose operations are idempotent and properly handle repeated calls.
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const cameraDescription = CameraDescription(
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name: 'cam',
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lensDirection: CameraLensDirection.back,
@@ -291,8 +309,12 @@ void main() {
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});
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test(
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'initialization should complete successfully when not disposed',
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'should complete initialization successfully when not disposed',
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() async {
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/// Tests the normal initialization flow when the controller is not
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/// disposed. This serves as a baseline to ensure that the disposal
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/// guards do not interfere with normal camera initialization and
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/// controller state management.
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const cameraDescription = CameraDescription(
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name: 'cam',
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lensDirection: CameraLensDirection.back,

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