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Hello Devs.
I'am playing a lot on Flaycast and it's a great emulator, but in some Dreamcast racing games the deadzone is hardcoded and therefore you can't play them nicely on a steering wheel mapped to the pad.
There are at least two ways to solve this:
- sensitivity setting for the left stick
- setting for the inverted linear sensitivity of the left stick
Please, if possible, look into the problem, it's especially visible in "San Francisco Rush 2049" where when you map the steering wheel to the left stick the wheel gets a deadzoned by about 10 degrees or even more.
Best regards and take care Devs.
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