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Flycast not loading replacement texture despite correct naming #1812

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@ExxistanceDC

Description

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Platform / OS / Hardware: Windows 11 23H2 22631.4751

Flycast version: v2.4

Hardware: Ryzen 5800X3D, Nvidia 3080 Ti, 32 GB RAM

Description of the Issue

Flycast doesn't seem to be able to load a particular replacement texture. All other replacement textures load correctly. I thought perhaps there's a matching texture that I missed and I'm loading the incorrect one, but I searched the texture dump directory and cannot find anything.

Debugging Steps Tested

  • Turned off "Dump textures" and turned on "Load Custom Textures"
  • Tried turning "Load custom textures" off and then turning it on again
  • In the first screen, note how the "R&D B" and "R&D C" textures have been correctly replaced, but not "R&D A" despite the replacement texture being named the same as a dumped texture.
  • Maybe I'm doing something wrong?

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Logs Gathered


00:00:000 sdl/sdl.cpp:734 N[RENDERER]: Monitor refresh rate: 60 Hz (3840 x 2160)
00:00:012 ui/gui.cpp:330 N[RENDERER]: Screen DPI is 192, size 1972 x 1478. Scaling by 1.44
00:00:226 windows/rawinput.cpp:423 N[INPUT]: Found RawInput mouse name "HID-compliant mouse [{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02046d_PID&b031_REV&0010_dc1e1148f230&Col01]" id raw_mouse_{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02046d_PID&b031_REV&0010_dc1e1148f230&Col01#a&ebc10da&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}
00:00:227 windows/rawinput.cpp:423 N[INPUT]: Found RawInput keyboard name "HID Keyboard Device [{00001124-0000-1000-8000-00805f9b34fb}_VID&0001004c_PID&026c&Col01]" id raw_keyboard_{00001124-0000-1000-8000-00805f9b34fb}_VID&0001004c_PID&026c&Col01#9&148d497c&2&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}
00:00:227 rend/gles/gles.cpp:637 N[RENDERER]: OpenGL version 4.3
00:00:227 rend/gles/gles.cpp:638 N[RENDERER]: Vendor 'NVIDIA Corporation' Renderer 'NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2' Version '4.3.0 NVIDIA 566.36'
00:00:235 sdl/sdl_gamepad.h:179 N[INPUT]: SDL: Opened joystick 0 on port 0: 'Xbox 360 Controller' unique_id=sdl_joystick_0
00:02:140 hw/mem/addrspace.cpp:431 N[VMEM]: Info: nvmem is enabled
00:02:150 hw/mem/addrspace.cpp:463 N[VMEM]: BASE 00007ff426910000 RAM(16 MB) 00007ff432910000 VRAM64(8 MB) 00007ff42a910000 ARAM(2 MB) 00007ff446910000
00:02:158 hw/mem/addrspace.cpp:431 N[VMEM]: Info: nvmem is enabled
00:02:169 hw/mem/addrspace.cpp:463 N[VMEM]: BASE 00007ff426910000 RAM(16 MB) 00007ff432910000 VRAM64(8 MB) 00007ff42a910000 ARAM(2 MB) 00007ff446910000
00:02:177 emulator.cpp:56 N[BOOT]: Game ID is [HDR-0151]
00:02:177 emulator.cpp:208 N[BOOT]: USA region not supported. Using Japan instead
00:02:179 emulator.cpp:56 N[BOOT]: Game ID is [HDR-0151]
00:02:180 sdl/sdl_gamepad.h:573 N[INPUT]: Resetting SDL gamepad to default: 0 1
00:03:142 rend/CustomTexture.cpp:114 N[RENDERER]: Found custom textures directory: F:\Gaming\Flycast\data\textures/HDR-0151/
00:04:885 nullDC.cpp:272 N[SAVESTATE]: Loaded state ver 846 from F:\Gaming\Flycast\data\SGGG - Unmodified.state size 28058713
00:04:922 rend/CustomTexture.cpp:114 N[RENDERER]: Found custom textures directory: F:\Gaming\Flycast\data\textures/HDR-0151/
00:14:812 sdl/sdl_gamepad.h:573 N[INPUT]: Resetting SDL gamepad to default: 0 1
00:14:874 sdl/sdl_gamepad.h:425 N[INPUT]: SDL: Joystick 'Xbox 360 Controller' on port 0 disconnected


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