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I was curious about working code of sega dreamcast emulator and first thing that ironically i opened was emulator.cpp
The main thing i can see right now that logic of detecting games with some settings is kinda messy and may work slow
Why instead of checking every name and compare every string of game-code
We can't just create list (std::vectorstd::string for example), put all codes with info about game that have this code
And then search game code from list by using std::find
Which will be MUCH faster than current logic?
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