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For this release, the main improvements are related to combat, more precisely to simplify combat tracking for GMs.
Wounds bar
You can now see the current Wounds for each combatant at a glance without opening the Combatant's sheet. This information is only available to GM, players do not see other Combatants' Wounds
Combatant Conditions
There are many Conditions to track for the Combatants. You can now add Conditions to specific Combatants and you can see the current Conditions at a glance in the Combatant list. These Conditions behave the same way as Wounds - when you have only one instance of a given NPC in combat, the Conditions are applied directly to this Character, when you have multiple Combatants created from the same NPC, Conditions are tracked for each of them only in the scope of current combat.
You can change current Combatant's conditions by clicking the Combatant and clicking the list of conditions (or the No Conditions text, when Combatant currently does not have any Conditions)
Combatant Removal
You can now remove Combatants from current combat by the three-dots menu in the combatant sheet. In future, adding new combatants to the combat should be supported as well (this is currently tracked in #54)
Improvements
Let users remove Player Characters from the Party (#42)
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Combat improvements (#46)
For this release, the main improvements are related to combat, more precisely to simplify combat tracking for GMs.
Wounds bar
You can now see the current Wounds for each combatant at a glance without opening the Combatant's sheet. This information is only available to GM, players do not see other Combatants' Wounds
Combatant Conditions
There are many Conditions to track for the Combatants. You can now add Conditions to specific Combatants and you can see the current Conditions at a glance in the Combatant list. These Conditions behave the same way as Wounds - when you have only one instance of a given NPC in combat, the Conditions are applied directly to this Character, when you have multiple Combatants created from the same NPC, Conditions are tracked for each of them only in the scope of current combat.
You can change current Combatant's conditions by clicking the Combatant and clicking the list of conditions (or the No Conditions text, when Combatant currently does not have any Conditions)
Combatant Removal
You can now remove Combatants from current combat by the three-dots menu in the combatant sheet. In future, adding new combatants to the combat should be supported as well (this is currently tracked in #54)
Improvements
Bug fixes
This discussion was created from the release 3.6.0.
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