@@ -305,8 +305,8 @@ TEST(bt_action, get_waypoint_btn)
305305 auto point = blackboard->get <geometry_msgs::msg::PoseStamped>(" waypoint" );
306306
307307 ASSERT_EQ (counter, 1 );
308- ASSERT_NEAR (point.pose .position .x , 3.67 , 0.0000001 );
309- ASSERT_NEAR (point.pose .position .y , - 0.24 , 0.0000001 );
308+ ASSERT_NEAR (point.pose .position .x , - 1.0 , 0.0000001 );
309+ ASSERT_NEAR (point.pose .position .y , 4.14 , 0.0000001 );
310310 }
311311
312312 {
@@ -354,22 +354,22 @@ TEST(bt_action, get_waypoint_btn)
354354
355355 const auto & waypoints = StoreWP::waypoints_;
356356 ASSERT_EQ (waypoints.size (), 7 );
357- ASSERT_NEAR (waypoints[0 ].pose .position .x , 1.07 , 0.0000001 );
358- ASSERT_NEAR (waypoints[0 ].pose .position .y , -12.38 , 0.0000001 );
359- ASSERT_NEAR (waypoints[1 ].pose .position .x , - 5.32 , 0.0000001 );
360- ASSERT_NEAR (waypoints[1 ].pose .position .y , -8.85 , 0.0000001 );
361- ASSERT_NEAR (waypoints[2 ].pose .position .x , -0.56 , 0.0000001 );
362- ASSERT_NEAR (waypoints[2 ].pose .position .y , 0.24 , 0.0000001 );
363-
364- ASSERT_NEAR (waypoints[3 ].pose .position .x , 3.67 , 0.0000001 );
365- ASSERT_NEAR (waypoints[3 ].pose .position .y , - 0.24 , 0.0000001 );
366-
367- ASSERT_NEAR (waypoints[4 ].pose .position .x , 1.07 , 0.0000001 );
368- ASSERT_NEAR (waypoints[4 ].pose .position .y , -12.38 , 0.0000001 );
369- ASSERT_NEAR (waypoints[5 ].pose .position .x , - 5.32 , 0.0000001 );
370- ASSERT_NEAR (waypoints[5 ].pose .position .y , -8.85 , 0.0000001 );
371- ASSERT_NEAR (waypoints[6 ].pose .position .x , -0.56 , 0.0000001 );
372- ASSERT_NEAR (waypoints[6 ].pose .position .y , 0.24 , 0.0000001 );
357+ ASSERT_NEAR (waypoints[0 ].pose .position .x , 6.7 , 0.0000001 );
358+ ASSERT_NEAR (waypoints[0 ].pose .position .y , -2.54 , 0.0000001 );
359+ ASSERT_NEAR (waypoints[1 ].pose .position .x , 0.45 , 0.0000001 );
360+ ASSERT_NEAR (waypoints[1 ].pose .position .y , -3.9 , 0.0000001 );
361+ ASSERT_NEAR (waypoints[2 ].pose .position .x , -6.01 , 0.0000001 );
362+ ASSERT_NEAR (waypoints[2 ].pose .position .y , - 0.3 , 0.0000001 );
363+
364+ ASSERT_NEAR (waypoints[3 ].pose .position .x , - 1.0 , 0.0000001 );
365+ ASSERT_NEAR (waypoints[3 ].pose .position .y , 4.14 , 0.0000001 );
366+
367+ ASSERT_NEAR (waypoints[4 ].pose .position .x , 6.7 , 0.0000001 );
368+ ASSERT_NEAR (waypoints[4 ].pose .position .y , -2.54 , 0.0000001 );
369+ ASSERT_NEAR (waypoints[5 ].pose .position .x , 0.45 , 0.0000001 );
370+ ASSERT_NEAR (waypoints[5 ].pose .position .y , -3.9 , 0.0000001 );
371+ ASSERT_NEAR (waypoints[6 ].pose .position .x , -6.01 , 0.0000001 );
372+ ASSERT_NEAR (waypoints[6 ].pose .position .y , - 0.3 , 0.0000001 );
373373 }
374374}
375375
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