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feat: initialized Instruments Screen and Navigation Drawer (#2606)
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import 'dart:core'; | ||
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List<String> instrumentHeadings = [ | ||
'OSCILLOSCOPE', | ||
'MULTIMETER', | ||
'LOGIC ANALYZER', | ||
'SENSORS', | ||
'WAVE GENERATOR', | ||
'POWER SOURCE', | ||
'LUX METER', | ||
'ACCELEROMETER', | ||
'BAROMETER', | ||
'COMPASS', | ||
'GYROSCOPE', | ||
'THERMOMETER', | ||
'ROBOTIC ARM', | ||
'GAS SENSOR', | ||
'DUST SENSOR', | ||
'SOUND METER' | ||
]; | ||
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List<String> instrumentDesc = [ | ||
'Allows observation of varying signal voltages', | ||
'Measure voltage, current, resistance and capacitance', | ||
'Captures and displays signals from digital systems', | ||
'Allows logging of data returned by sensor connected', | ||
'Generates arbitrary analog and digital waveforms', | ||
'Generates programmable voltage and currents', | ||
'Measures the ambient light intensity', | ||
'Measures the Linear acceleration in XYZ directions', | ||
'Measures the atmospheric pressure', | ||
'Three axes magnetometer pointing to magnetic north', | ||
'Measures rate of rotation about XYZ axis', | ||
'To measure the ambient temperature', | ||
'Controls servos of a robotic arm', | ||
'Air quality sensor for detecting a wide range of gases, including NH3, NOx, alcohol, benzene, smoke and CO2', | ||
'Dust sensor is used to measure air quality in terms of particles per square meter', | ||
'To measure the loudness in the environment in decibel(dB)' | ||
]; | ||
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List<String> instrumentIcons = [ | ||
'assets/icons/tile_icon_oscilloscope.png', | ||
'assets/icons/tile_icon_multimeter.png', | ||
'assets/icons/tile_icon_logic_analyzer.png', | ||
'assets/icons/tile_icon_sensors.png', | ||
'assets/icons/tile_icon_wave_generator.png', | ||
'assets/icons/tile_icon_power_source.png', | ||
'assets/icons/tile_icon_lux_meter.png', | ||
'assets/icons/tile_icon_accelerometer.png', | ||
'assets/icons/tile_icon_barometer.png', | ||
'assets/icons/tile_icon_compass.png', | ||
'assets/icons/gyroscope_logo.png', | ||
'assets/icons/thermometer_logo.png', | ||
'assets/icons/robotic_arm.png', | ||
'assets/icons/tile_icon_gas.png', | ||
'assets/icons/tile_icon_gas.png', | ||
'assets/icons/tile_icon_gas.png', | ||
]; |
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Original file line number | Diff line number | Diff line change |
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@@ -1,125 +1,36 @@ | ||
import 'package:flutter/material.dart'; | ||
import 'package:flutter_screenutil/flutter_screenutil.dart'; | ||
import 'package:pslab/view/connect_device_screen.dart'; | ||
import 'package:pslab/view/faq_screen.dart'; | ||
import 'package:pslab/view/instruments_screen.dart'; | ||
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void main() { | ||
WidgetsFlutterBinding.ensureInitialized(); | ||
runApp(const MyApp()); | ||
} | ||
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class MyApp extends StatelessWidget { | ||
const MyApp({super.key}); | ||
|
||
// This widget is the root of your application. | ||
@override | ||
Widget build(BuildContext context) { | ||
return MaterialApp( | ||
title: 'Flutter Demo', | ||
theme: ThemeData( | ||
// This is the theme of your application. | ||
// | ||
// TRY THIS: Try running your application with "flutter run". You'll see | ||
// the application has a purple toolbar. Then, without quitting the app, | ||
// try changing the seedColor in the colorScheme below to Colors.green | ||
// and then invoke "hot reload" (save your changes or press the "hot | ||
// reload" button in a Flutter-supported IDE, or press "r" if you used | ||
// the command line to start the app). | ||
// | ||
// Notice that the counter didn't reset back to zero; the application | ||
// state is not lost during the reload. To reset the state, use hot | ||
// restart instead. | ||
// | ||
// This works for code too, not just values: Most code changes can be | ||
// tested with just a hot reload. | ||
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), | ||
useMaterial3: true, | ||
), | ||
home: const MyHomePage(title: 'Flutter Demo Home Page'), | ||
); | ||
} | ||
} | ||
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class MyHomePage extends StatefulWidget { | ||
const MyHomePage({super.key, required this.title}); | ||
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// This widget is the home page of your application. It is stateful, meaning | ||
// that it has a State object (defined below) that contains fields that affect | ||
// how it looks. | ||
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// This class is the configuration for the state. It holds the values (in this | ||
// case the title) provided by the parent (in this case the App widget) and | ||
// used by the build method of the State. Fields in a Widget subclass are | ||
// always marked "final". | ||
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final String title; | ||
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@override | ||
State<MyHomePage> createState() => _MyHomePageState(); | ||
} | ||
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class _MyHomePageState extends State<MyHomePage> { | ||
int _counter = 0; | ||
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void _incrementCounter() { | ||
setState(() { | ||
// This call to setState tells the Flutter framework that something has | ||
// changed in this State, which causes it to rerun the build method below | ||
// so that the display can reflect the updated values. If we changed | ||
// _counter without calling setState(), then the build method would not be | ||
// called again, and so nothing would appear to happen. | ||
_counter++; | ||
}); | ||
} | ||
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@override | ||
Widget build(BuildContext context) { | ||
// This method is rerun every time setState is called, for instance as done | ||
// by the _incrementCounter method above. | ||
// | ||
// The Flutter framework has been optimized to make rerunning build methods | ||
// fast, so that you can just rebuild anything that needs updating rather | ||
// than having to individually change instances of widgets. | ||
return Scaffold( | ||
appBar: AppBar( | ||
// TRY THIS: Try changing the color here to a specific color (to | ||
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar | ||
// change color while the other colors stay the same. | ||
backgroundColor: Theme.of(context).colorScheme.inversePrimary, | ||
// Here we take the value from the MyHomePage object that was created by | ||
// the App.build method, and use it to set our appbar title. | ||
title: Text(widget.title), | ||
), | ||
body: Center( | ||
// Center is a layout widget. It takes a single child and positions it | ||
// in the middle of the parent. | ||
child: Column( | ||
// Column is also a layout widget. It takes a list of children and | ||
// arranges them vertically. By default, it sizes itself to fit its | ||
// children horizontally, and tries to be as tall as its parent. | ||
// | ||
// Column has various properties to control how it sizes itself and | ||
// how it positions its children. Here we use mainAxisAlignment to | ||
// center the children vertically; the main axis here is the vertical | ||
// axis because Columns are vertical (the cross axis would be | ||
// horizontal). | ||
// | ||
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" | ||
// action in the IDE, or press "p" in the console), to see the | ||
// wireframe for each widget. | ||
mainAxisAlignment: MainAxisAlignment.center, | ||
children: <Widget>[ | ||
const Text( | ||
'You have pushed the button this many times:', | ||
), | ||
Text( | ||
'$_counter', | ||
style: Theme.of(context).textTheme.headlineMedium, | ||
), | ||
], | ||
), | ||
), | ||
floatingActionButton: FloatingActionButton( | ||
onPressed: _incrementCounter, | ||
tooltip: 'Increment', | ||
child: const Icon(Icons.add), | ||
), // This trailing comma makes auto-formatting nicer for build methods. | ||
return ScreenUtilInit( | ||
designSize: const Size(360, 690), | ||
builder: (context, child) { | ||
return MaterialApp( | ||
debugShowCheckedModeBanner: false, | ||
theme: ThemeData( | ||
colorSchemeSeed: Colors.white, | ||
useMaterial3: true, | ||
), | ||
initialRoute: '/', | ||
routes: { | ||
'/': (context) => const InstrumentsScreen(), | ||
'/connectDevice': (context) => const ConnectDeviceScreen(), | ||
'/faq': (context) => const FAQScreen(), | ||
}, | ||
); | ||
}, | ||
); | ||
} | ||
} |
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import 'package:flutter/cupertino.dart'; | ||
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class ConnectDeviceScreen extends StatefulWidget { | ||
const ConnectDeviceScreen({super.key}); | ||
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@override | ||
State<StatefulWidget> createState() => _HomeScreenState(); | ||
} | ||
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class _HomeScreenState extends State<ConnectDeviceScreen> { | ||
@override | ||
Widget build(BuildContext context) { | ||
// TODO: implement build | ||
throw UnimplementedError(); | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,11 @@ | ||
import 'package:flutter/cupertino.dart'; | ||
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class FAQScreen extends StatelessWidget { | ||
const FAQScreen({super.key}); | ||
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@override | ||
Widget build(BuildContext context) { | ||
// TODO: implement build | ||
throw UnimplementedError(); | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
import 'package:flutter/material.dart'; | ||
import 'package:pslab/constants.dart'; | ||
import 'package:pslab/view/widgets/applications_list_item.dart'; | ||
import 'package:pslab/view/widgets/common_scaffold_widget.dart'; | ||
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class InstrumentsScreen extends StatefulWidget { | ||
const InstrumentsScreen({super.key}); | ||
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@override | ||
State<StatefulWidget> createState() => _InstrumentsScreenState(); | ||
} | ||
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class _InstrumentsScreenState extends State<InstrumentsScreen> { | ||
@override | ||
Widget build(BuildContext context) { | ||
return CommonScaffold( | ||
index: 0, | ||
title: 'Instruments', | ||
body: SafeArea( | ||
child: ScrollConfiguration( | ||
behavior: const ScrollBehavior(), | ||
child: ListView.builder( | ||
itemCount: instrumentHeadings.length, | ||
itemBuilder: (context, index) { | ||
return ApplicationsListItem( | ||
heading: instrumentHeadings[index], | ||
description: instrumentDesc[index], | ||
instrumentIcon: instrumentIcons[index], | ||
); | ||
}, | ||
), | ||
), | ||
), | ||
); | ||
} | ||
} |
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