Releases: foundryvtt-dcc/dcc
Releases · foundryvtt-dcc/dcc
v0.39.0
Release v0.39.0
Release Notes:
- Update version.txt (Tim L. White)
v0.38.0
Release v0.38.0
Release Notes:
- Package updates and formatting (Tim)
v0.37.0
v0.36.0
Release v0.36.0
Release Notes:
- v11 compat (Tim L. White)
v0.35.1
Release v0.35.1
Release Notes:
- Fix spell lost field on the Cleric Spells tab. (Steve Barnett)
v0.35.0
Release v0.35.0
Release Notes:
- Implement a custom Combatant subclass so initiative rolls from the Combat Tracker can use the same logic as the sheet. Tweak DCCRoll to allow calling createRoll outside an async context if the Roll Modifier Dialog is not required. Closes #376. (Steve Barnett)
- Rewrite package-lock.json to fix npm ci errors. (Steve Barnett)
- Move equipped checkbox on the zero sheet to match upper level sheets. (Steve Barnett)
- Move equipped checkboxes to the left of the sheet and tidy up weapon sheets. (Steve Barnett)
- Add Trained checkbox to the weapon item sheet. (Steve Barnett)
- Backport CSS changes from recent pull request into the source SCSS. (Steve Barnett)
- Implement minimum damage with the Standard Chat Cards options. Closes #352. (Steve Barnett)
- Include UUID and default data when dragging items. Fixes Item Piles drag/drop. Allow fallback to Foundry default behaviour for dragging items to the hotbar. (Steve Barnett)
- Tweak indentation. (Steve Barnett)
- Fix class detection and localise 'Warrior Level'. (Steve Barnett)
- Default weapons to trained. (Steve Barnett)
- Add @sasquach45932 to the list of contributors (Steve Barnett)
- New feature: W/D Luck modifier applies to attack rolls with one specific kind of weapon (sasquach45932)
- if statement logic error in 2 handed weapon check (sasquach45932)
- New features: d16 for initiatives w twohandedwpns v2 (sasquach45932)
- New features: d16 for initiatives w twohandedwpns (sasquach45932)
- Fix cleric/wizard sheet does not display spell level v2 (sasquach45932)
- Automatically applies -1D penalty on attack using untrained weapon (sasquach45932)
- Fix spell loss check (sasquach45932)
- Fixes based on comments (sasquach45932)
- A successful attack always inflicts a minimum of 1 point of damage (sasquach45932)
- Fixes: EN.JSON , damage modifier - only str and during melee (sasquach45932)
- New settings (sasquach45932)
- Fix v10 issues on skill sheet. Closes #374. (Steve Barnett)
- Calculate and add aliases for modifiers generated from max ability scores. Closes #359. (Steve Barnett)
- Fix spell level on the wizard sheet. Closes #370. (Steve Barnett)
- Apply 10 disapproval after Divine Aid if Cleric Disapproval Automation is enabled. Closes #373. (Steve Barnett)
- Localise actor and item types. (Steve Barnett)
- Update/audit dependencies. (Steve Barnett)
- Point the user guide link at the wiki. (Steve Barnett)
v0.34.3
Release v0.34.3
Release Notes:
- User Guide compaction. (Steve Barnett)
- Fix issues with armor on NPC sheet and lesser armor issues on other sheets. (Steve Barnett)
- Remove 'palumbus'. (Steve Barnett)
v0.34.2
v0.34.1 - v10 Fixes
Release v0.34.1
Release Notes:
- Fix metadata lookup for table configurations. Closes #361. (Steve Barnett)
- Fix mercurial effect summary in Wizard spell list. Closes #357. (Steve Barnett)
- Localise and unify 'You must select a token to run this macro' warning. (Steve Barnett)
- Fix level zero action die update via hidden element. Closes #360. (Steve Barnett)
- Fix 'Show Max Abilities' option on zero levels. (Steve Barnett)
- Fix property name for the wizard spell loss field. Closes #358 (Steve Barnett)
v0.34.0 - v10 Support
Release v0.34.0
Release Notes:
- v10 Compatibility (Steve Barnett)