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{
"DOCUMENT.DND5E": {
"Activity": "Activity",
"Advancement": "Advancement",
"Warning": {
"SelectType": "{name} type must be selected for creation."
}
},
"TYPES.Actor.character": "Player Character",
"TYPES.Actor.characterPl": "Player Characters",
"TYPES.Actor.encounter": "Encounter",
"TYPES.Actor.encounterPl": "Encounters",
"TYPES.Actor.group": "Group",
"TYPES.Actor.groupPl": "Groups",
"TYPES.Actor.npc": "Non-Player Character",
"TYPES.Actor.npcPl": "Non-Player Characters",
"TYPES.Actor.vehicle": "Vehicle",
"TYPES.Actor.vehiclePl": "Vehicles",
"TYPES.ActiveEffect.enchantment": "Enchantment",
"TYPES.ActiveEffect.enchantmentPl": "Enchantments",
"TYPES.ChatMessage": {
"request": "Request Message",
"rest": "Rest Message",
"turn": "Combat Turn Message",
"usage": "Usage Message"
},
"TYPES.Item.background": "Background",
"TYPES.Item.backgroundPl": "Backgrounds",
"TYPES.Item.container": "Container",
"TYPES.Item.containerPl": "Containers",
"TYPES.Item.class": "Class",
"TYPES.Item.classPl": "Classes",
"TYPES.Item.consumable": "Consumable",
"TYPES.Item.consumablePl": "Consumables",
"TYPES.Item.equipment": "Equipment",
"TYPES.Item.equipmentPl": "Equipment",
"TYPES.Item.facility": "Facility",
"TYPES.Item.facilityPl": "Facilities",
"TYPES.Item.feat": "Feature",
"TYPES.Item.featurePl": "Features",
"TYPES.Item.loot": "Loot",
"TYPES.Item.lootPl": "Loot",
"TYPES.Item.race": "Species",
"TYPES.Item.racePl": "Species",
"TYPES.Item.raceLegacy": "Race",
"TYPES.Item.raceLegacyPl": "Races",
"TYPES.Item.spell": "Spell",
"TYPES.Item.spellPl": "Spells",
"TYPES.Item.subclass": "Subclass",
"TYPES.Item.subclassPl": "Subclasses",
"TYPES.Item.tool": "Tool",
"TYPES.Item.toolPl": "Tools",
"TYPES.Item.weapon": "Weapon",
"TYPES.Item.weaponPl": "Weapons",
"TYPES.RegionBehavior": {
"dnd5e.difficultTerrain": "Difficult Terrain",
"dnd5e.rotateArea": "Rotate Area"
},
"TYPES.HINTS": {
"RegionBehavior": {
"dnd5e.difficultTerrain": "Mark a region as being difficult terrain and set its type and who it affects.",
"dnd5e.rotateArea": "Rotate tokens, tiles, walls, and other objects around a central pivot point."
}
},
"DND5E.title": "Dungeon & Dragons Fifth Edition",
"DND5E.AbbreviationCR": "CR",
"DND5E.AbbreviationConc": "Conc.",
"DND5E.AbbreviationDC": "DC",
"DND5E.AbbreviationKg": "kg",
"DND5E.AbbreviationLR": "LR",
"DND5E.AbbreviationLevel": "Lvl",
"DND5E.AbbreviationLbs": "lbs.",
"DND5E.AbbreviationSR": "SR",
"DND5E.ABILITY": {
"Configure": {
"CheckLabel": "{ability} Check",
"SaveLabel": "{ability} Save",
"Title": "Configure {ability}"
},
"SECTIONS": {
"Bonuses": {
"Label": "{ability} Bonuses",
"Hint": "These bonuses apply to checks & saves made with {ability}."
},
"Global": {
"Label": "Global Bonuses",
"Hint": "These bonuses apply to checks & saves made with any ability."
},
"Score": "{ability} Score"
}
},
"DND5E.Ability": "Ability",
"DND5E.Abilities": "Abilities",
"DND5E.AbilityStr": "Strength",
"DND5E.AbilityStrAbbr": "str",
"DND5E.AbilityCon": "Constitution",
"DND5E.AbilityConAbbr": "con",
"DND5E.AbilityDex": "Dexterity",
"DND5E.AbilityDexAbbr": "dex",
"DND5E.AbilityInt": "Intelligence",
"DND5E.AbilityIntAbbr": "int",
"DND5E.AbilityWis": "Wisdom",
"DND5E.AbilityWisAbbr": "wis",
"DND5E.AbilityCha": "Charisma",
"DND5E.AbilityChaAbbr": "cha",
"DND5E.AbilityHon": "Honor",
"DND5E.AbilityHonAbbr": "hon",
"DND5E.AbilitySan": "Sanity",
"DND5E.AbilitySanAbbr": "san",
"DND5E.AbilityScore": "Ability Score",
"DND5E.AbilityScoreShort": "Score",
"DND5E.AbilityScorePl": "Ability Scores",
"DND5E.AbilityScoreL": "{ability} Score",
"DND5E.AbilityScoreMax": "Maximum Ability Score",
"DND5E.AbilityScoreMaxShort": "Maximum",
"DND5E.AbilityModifier": "Ability Modifier",
"DND5E.AbilityModifierShort": "Mod",
"DND5E.AbilityPromptText": "What type of {ability} check?",
"DND5E.AbilityPromptTitle": "{ability} Ability Check",
"DND5E.AbilityUseChargesLabel": "{value} Charges",
"DND5E.AbilityUseConsumableLabel": "{max} per {per}",
"DND5E.AbilityUseCast": "Cast Spell",
"DND5E.AbilityUseUse": "Use Ability",
"DND5E.AbilityUseConfig": "Usage Configuration",
"DND5E.AbilityBonuses": "Ability Bonuses",
"DND5E.AbilityConfigure": "Configure {ability}",
"DND5E.AbilityConfigureTitle": "Configure {ability} Saving Throws and Checks",
"DND5E.AbilitySaveConfigure": "{ability} Saving Throws",
"DND5E.AbilityCheckConfigure": "{ability} Ability Checks",
"DND5E.AbilityCheckConfigurationHint": "Configure check bonuses.",
"DND5E.AbilityConfigurationHint": "Configure ability saving throw proficiency, saving throw bonuses, and check bonuses.",
"DND5E.AbilityCheckBonus": "Check Bonus",
"DND5E.AbilityCheckGlobalBonusHint": "This bonus applies to all ability checks made by this actor.",
"DND5E.Action": "Action",
"DND5E.ActionAbbr": "A",
"DND5E.ActionPl": "Actions",
"DND5E.ActionAbil": "Ability Check",
"DND5E.ActionEnch": "Enchant",
"DND5E.ActionHeal": "Heal",
"DND5E.ActionMSAK": "Melee Spell Attack",
"DND5E.ActionMWAK": "Melee Weapon Attack",
"DND5E.ActionOther": "Other",
"DND5E.ActionRSAK": "Ranged Spell Attack",
"DND5E.ActionRWAK": "Ranged Weapon Attack",
"DND5E.ActionSave": "Saving Throw",
"DND5E.ActionSumm": "Summon",
"DND5E.ActionUtil": "Utility",
"DND5E.ActionWarningNoItem": "The requested item {item} no longer exists on Actor {name}",
"DND5E.ActionWarningNoToken": "You must have one or more controlled Tokens in order to use this option.",
"DND5E.ACTIVATION": {
"FIELDS": {
"activation": {
"label": "Activation",
"condition": {
"label": "Activation Condition",
"hint": "Condition required to activate this activity."
},
"override": {
"label": "Override Activation",
"hint": "Use these activation values instead of the item's when using this activity."
},
"type": {
"label": "Activation Cost",
"hint": "Activation type (e.g. action, legendary action, minutes)."
},
"value": {
"label": "Activation Value",
"hint": "Scalar value associated with the activation."
}
}
},
"Category": {
"Combat": "Combat",
"Monster": "Monster",
"Rest": "Rest",
"Standard": "Standard",
"Time": "Time",
"Vehicle": "Vehicle"
},
"Type": {
"Action": {
"Header": "Actions",
"Label": "Action"
},
"BonusAction": {
"Header": "Bonus Actions",
"Label": "Bonus Action"
},
"Crew": {
"Counted": {
"one": "{number} crew action",
"other": "{number} crew actions"
},
"Header": "Crew Actions",
"Label": "Crew Action"
},
"Day": {
"Header": "Days",
"Label": "Day"
},
"Encounter": {
"Label": "Start of Encounter"
},
"Hour": {
"Header": "Hours",
"Label": "Hour"
},
"Lair": {
"Header": "Lair Actions",
"Label": "Lair Action"
},
"Legendary": {
"Counted": {
"one": "{number} legendary action",
"other": "{number} legendary actions"
},
"Header": "Legendary Actions",
"Label": "Legendary Action"
},
"LongRest": {
"Label": "End of a Long Rest"
},
"Minute": {
"Header": "Minutes",
"Label": "Minute"
},
"Mythic": {
"Counted": {
"one": "{number} mythic action",
"other": "{number} mythic actions"
},
"Header": "Mythic Actions",
"Label": "Mythic Action"
},
"Reaction": {
"Header": "Reactions",
"Label": "Reaction"
},
"ShortRest": {
"Label": "End of a Short Rest"
},
"TurnEnd": {
"Label": "End of Turn"
},
"TurnStart": {
"Label": "Start of Turn"
}
},
"Warning": {
"NoActions": "No {type} are available, but activating this requires at least {required}.",
"NotEnoughActions": "Not enough {type} to activate, {required} required but only {available} available."
}
},
"DND5E.ACTIVEEFFECT": {
"AttributeKeyTooltip": "For a list of common keys, see <a href=\"{url}\">the wiki</a>.",
"FIELDS": {
"statuses": {
"label": "Status Conditions",
"hint": "While affected by this Active Effect, the target will be treated as having these additional status conditions."
}
}
},
"DND5E.ACTIVITY": {
"Action": {
"Create": "Create Activity",
"Delete": "Delete Activity",
"Edit": "Edit Activity"
},
"Title": {
"one": "Activity",
"other": "Activities"
},
"FIELDS": {
"description": {
"label": "Description",
"chatFlavor": {
"label": "Chat Flavor",
"hint": "Additional text displayed in the activation chat message."
}
},
"effects": {
"element": {
"level": {
"label": "Level Limit",
"hint": "Range of levels required to apply this effect.",
"max": {
"label": "Maximum Level"
},
"min": {
"label": "Minimum Level"
}
}
},
"label": "Applied Effects"
},
"img": {
"label": "Icon"
},
"name": {
"label": "Name"
},
"visibility": {
"identifier": {
"hint": "The identifier of the class that level limits apply to. If left blank, the character level is used.",
"label": "Class Identifier"
},
"label": "Visibility",
"level": {
"hint": "Range of levels required to use this activity.",
"label": "Level Limit",
"max": {
"label": "Maximum Level"
},
"min": {
"label": "Minimum Level"
}
},
"requireAttunement": {
"hint": "Activity will not be usable if item requires attunement and isn't attuned.",
"label": "Require Attunement"
},
"requireIdentification": {
"hint": "Activity will not be usable if item isn't identified.",
"label": "Require Identification"
},
"requireMagic": {
"hint": "Activity will not be usable if magic isn't available.",
"label": "Require Magic"
}
}
},
"SECTIONS": {
"Activation": "Activation",
"Behavior": "Behavior",
"Effect": "Effect",
"Identity": "Identity",
"Time": "Time"
},
"Warning": {
"UsageNotAllowed": "Using this activity isn't currently possible."
}
},
"DND5E.ACTOR": {
"Warning": {
"CreateActor": "You must have 'Create New Actors' permission in order to summon directly from a compendium.",
"InvalidItem": "{itemType} items cannot be added to a {actorType}.",
"NoActor": "Actor cannot be found with UUID '{uuid}' to summon.",
"Singleton": "Only a single {itemType} can be added to a {actorType}."
}
},
"DND5E.ActiveEffectOverrideWarning": "This value is being modified by an Active Effect and cannot be edited. Disable the effect to edit it.",
"DND5E.Add": "Add",
"DND5E.AdditionalControls": "Additional Controls",
"DND5E.AdditionalSettings": "Additional Settings",
"DND5E.AddEmbeddedItemPromptHint": "Do you want to add these items to your character sheet?",
"DND5E.Advanced": "Advanced",
"DND5E.ADVANCEMENT": {
"AbilityScoreImprovement": {
"Action": {
"Select": "Select Feat"
},
"CapDisplay": {
"one": "Max {points} point per score",
"other": "Max {points} points per score"
},
"Details": "Improvement Details",
"EffectTargetHint": "This score is being modified by an Active Effect. Its final value will be {value}.",
"Feat": {
"ASIName": "Ability Score Improvement Feat",
"Hint": "Drop a feat here to choose one instead of an ability score improvement."
},
"FIELDS": {
"cap": {
"hint": "Maximum number of points a player can assign to a single score.",
"label": "Point Cap"
},
"fixed": {
"hint": "Abilities that are improved by a fixed amount and cannot be manually improved during the process.",
"label": "Fixed Improvement"
},
"locked": {
"hint": "Ability cannot be improved.",
"label": "Locked",
"locked": "Ability cannot be improved.",
"unlocked": "Ability may be improved."
},
"max": {
"hint": "Increase the maximum score from what is allowed on the actor.",
"label": "Maximum"
},
"points": {
"decrease": "Decrease Points",
"hint": "Number of points that can be assigned to any unlocked ability score.",
"increase": "Increase Points",
"label": "Points"
},
"recommendation": {
"hint": "Epic Boon feat recommended by this class.",
"label": "Recommendation"
}
},
"Hint": "Allow the player to increase one or more ability scores or take an optional feat.",
"Journal": {
"DescriptionEpic": "<p>You gain an Epic Boon feat or another feat of your choice for which you qualify.</p>",
"DescriptionEpicRecommendation": "<p>You gain an Epic Boon feat or another feat of your choice for which you qualify. {recommendation} is recommended.</p>",
"DescriptionLegacy": "<p>When you reach {firstLevelOrdinal} level, and again at {otherLevelsOrdinal} level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above {maxAbilityScore} using this feature.</p><p>Using the optional feats rule, you can forgo taking this feature to take a feat of your choice instead.</p>",
"DescriptionModern": "<p>You gain the Ability Score Improvement feat or another feat of your choice for which you qualify. You gain this feature again at {class} levels {otherLevels}.</p>",
"Name": "Ability Score Improvement"
},
"LockedHint": "Scores cannot be modified with a feat selected.",
"PointsRemaining": {
"one": "{points} Point Remaining",
"other": "{points} Points Remaining"
},
"Title": "Ability Score Improvement",
"TitleEpic": "Epic Boon",
"Warning": {
"Type": "Only features with the \"feat\" type can be selected."
}
},
"Action": {
"Create": "Create Advancement",
"Delete": "Delete Advancement",
"Duplicate": "Duplicate Advancement",
"Edit": "Edit Advancement",
"View": "View Advancement"
},
"Config": {
"AnyLevel": "Any",
"Details": "Advancement Details"
},
"Defaults": {
"BackgroundFeat": "Background Feat",
"BackgroundFeature": "Background Feature",
"BackgroundProficiencies": "Background Proficiencies",
"ChooseLanguages": "Choose Languages"
},
"Deletion": {
"Delete": {
"Message": "Deleting this item will also delete all advancement choices made for it. These changes will be removed from your character as long as the checkbox below is checked.",
"Title": "Confirm Deletion"
},
"LevelDown": {
"Message": "Decreasing the level for this class will also delete all advancement choice made for it. These changes will be removed from your character as long as the checkbox below is checked.",
"Title": "Decrease Level"
},
"Label": "Remove Changes",
"Options": "Options"
},
"HitPoints": {
"Action": {
"RollClass": "Roll {class} Hit Points",
"RollDie": "Roll {die}"
},
"Average": "Average",
"Breakdown": {
"Average": "Avg.",
"Bonus": "Bonus",
"Final": "Final",
"Max": "Max",
"Previous": "Prev.",
"Roll": "Roll"
},
"Hint": "Track the player's hit points for each level in the class.",
"MaxAtFirstLevel": "Max at 1st Level: <strong>{max}</strong>",
"Options": "Options",
"Starting": "Hit Points at 1st Level",
"TakeAverage": "Take Average",
"Title": "Hit Points",
"Warning": {
"Empty": "Hit points must be rolled or the average value must be taken.",
"Invalid": "Hit points must be a valid whole number."
}
},
"ItemChoice": {
"Action": {
"SelectGeneric": "Select Item",
"SelectSpecific": "Select {type}"
},
"Choose": "choose {count}",
"Chosen": "Chosen: {current} of {max}",
"Details": "Choice Details",
"DropHint": "Drop Items here to add them to the list that can be chosen with this advancement.",
"FIELDS": {
"allowDrops": {
"hint": "Allow players to be able to drop their own choices into this advancement.",
"label": "Allow Drops"
},
"choices": {
"hint": "Specify how many choices are allowed at each level.",
"label": "Choices",
"FIELDS": {
"count": {
"label": "Count"
},
"replacement": {
"label": "Allow Replacement"
}
}
},
"pool": {
"label": "Item Options"
},
"restriction": {
"level": {
"Available": "Any Available Level",
"hint": "Only allow choices from spells of this level.",
"label": "Spell Level"
},
"list": {
"hint": "Only allow spells from these lists.",
"label": "Spell Lists"
},
"subtype": {
"label": "Subtype"
},
"type": {
"label": "Type"
}
},
"type": {
"Any": "Anything",
"hint": "Restrict what Item types can be chosen.",
"label": "Item Type"
}
},
"Hint": "Present the player with a choice of items (such as equipment, features, or spells) that they can choose for their character at one or more levels.",
"Options": "Options",
"Replacement": {
"None": "No Replacement",
"Title": "replace"
},
"Title": "Choose Items",
"Warning": {
"InvalidType": "Only {type} items can be selected for this choice.",
"MaxSelected": "No additional items can be selected, uncheck items before selecting more.",
"NoOriginal": "Previously selected choice no longer available for replacement.",
"SpellLevelAvailable": "Only {level} or lower spells can be chosen for this advancement.",
"SpellLevelSpecific": "Only {level} spells can be chosen for this advancement.",
"SpellList": "Only spells available on the {lists} spell list can be chosen for this advancement."
}
},
"ItemGrant": {
"Details": "Grant Details",
"DropHint": "Drop Items here to add them to the list granted by this advancement.",
"FIELDS": {
"items": {
"label": "Items"
},
"optional": {
"label": "Optional",
"hint": "If the whole advancement is marked optional, players may opt out of any of the following items, otherwise all non-optional items are granted."
}
},
"Hint": "Grant the character items (such as equipment, features, or spells) when they reach a certain level.",
"Title": "Grant Items",
"Warning": {
"Container": "Container contents will not be added with containers.",
"Duplicate": "That item already exists on this advancement.",
"Recursive": "You cannot grant an item in its own advancement."
}
},
"Manager": {
"Action": {
"Complete": "Complete",
"NextStep": "Next",
"PreviousStep": "Previous",
"Restart": "Restart"
},
"ClosePrompt": {
"Action": {
"Continue": "Continue",
"Stop": "Stop Advancement"
},
"Message": "<p>If the advancement process is cancelled, choices made so far will be discarded and no changes will be made to the actor.</p>",
"Title": "Stop Advancement"
},
"RestartPrompt": {
"Message": "Are you sure you wish to undo all choices so far?",
"Title": "Restart Advancement Choices"
},
"Steps": "Step {current} of {total}",
"Title": {
"Default": "Advancement",
"LevelIncreased": "Level Up Character",
"LevelNewClass": "Add Class",
"ModifyChoices": "Modify Choices"
}
},
"Migration": {
"Action": {
"Confirm": "Apply Migrations"
},
"Hint": "Select which of the following advancements will be added to {name}.",
"Selection": "Advancement Selection",
"Title": "Migrate Advancement"
},
"ScaleValue": {
"Action": {
"CopyFormula": "Copy Formula"
},
"Details": "Scale Value Details",
"FIELDS": {
"distance": {
"units": {
"label": "Distance Units"
}
},
"identifier": {
"label": "Identifier"
},
"scale": {
"label": "Scale"
},
"type": {
"label": "Scale Type"
}
},
"Hint": "A single value that changes as a class increases in level that is made available in roll formulas (such as a Monk's martial arts die).",
"Title": "Scale Value",
"Type": {
"CR": {
"FIELDS": {
"value": {
"label": "CR"
}
},
"Hint": "Use this for representing creature challenge ratings for features like Wild Shape",
"Label": "Challenge Rating"
},
"Dice": {
"FIELDS": {
"faces": {
"label": "Faces"
},
"number": {
"label": "Number"
}
},
"Hint": "Use this for dice values like bardic inspiration, sneak attack, or superiority dice.",
"Identifier": "This scale value for the current level will be available in a formula using:<br><copyable-text>@scale.{class}.{identifier}</copyable-text> - whole formula (<code>4d6</code>)<br><copyable-text>@scale.{class}.{identifier}.die</copyable-text> - whole die (<code>d6</code>)<br><copyable-text>@scale.{class}.{identifier}.number</copyable-text> - number of dice (<code>4</code>)<br><copyable-text>@scale.{class}.{identifier}.faces</copyable-text> - number of faces (<code>6</code>)",
"Label": "Dice"
},
"Distance": {
"Hint": "Use this for numerical values that represent a distance, such as unarmored movement speed, or aura of protection radius.",
"Label": "Distance"
},
"Number": {
"Hint": "Use this for purely numerical values like rage damage bonus or number of uses per day.",
"Label": "Numeric"
},
"String": {
"FIELDS": {
"value": {
"label": "Value"
}
},
"Hint": "Use this if you are unsure of the type of the scale values, or if the type does not matter.",
"Identifier": "This scale value for the current level will be available in a formula using:<br><copyable-text>@scale.{class}.{identifier}</copyable-text>",
"Label": "Anything"
}
}
},
"Size": {
"Action": {
"SelectSize": "Select Size"
},
"DefaultHint": {
"Multiple": "Choose your size from either {sizes}.",
"Single": "Your size is {size}."
},
"FIELDS": {
"sizes": {
"label": "Sizes"
}
},
"Hint": "Set a character's size.",
"Title": "Size"
},
"SPELLCONFIG": {
"FIELDS": {
"spell": {
"label": "Spell Details",
"ability": {
"label": "Ability"
},
"method": {
"label": "Spellcasting Method"
},
"prepared": {
"label": "Preparation"
},
"uses": {
"max": {
"label": "Uses"
},
"per": {
"label": "Period"
},
"requireSlot": {
"label": "Require Slot",
"hint": "Require a spell slot to be spent when using the limited uses. If not checked then the uses will be additional free uses that don't consume a slot."
}
}
}
},
"FreeCasting": "Free Casting"
},
"Subclass": {
"Action": {
"Select": "Select Subclass"
},
"Hint": "Specify what level this class receives its subclass.",
"Title": "Subclass",
"Warning": {
"InvalidType": "Only subclasses may be selected."
}
},
"Trait": {
"Action": {
"AddChoice": "Add Choice",
"RemoveChoice": "Remove Choice",
"RemoveTrait": "Remove Trait",
"SelectTrait": "Select Trait"
},
"ChoicesRemaining": "Select {count} more {type}",
"Details": "Trait Details",
"FIELDS": {
"allowReplacements": {
"hint": "If a trait is already set on the actor, allow the player to choose from any other trait as a replacement.",
"label": "Allow Replacements"
},
"choices": {
"hint": "The following traits will be presented as a choice to the player.",
"label": "Choices",
"FIELDS": {
"count": {
"label": "Count"
},
"pool": {
"label": "Traits"
}
}
},
"grants": {
"hint": "The following traits will be granted to the character as long as they don't already possess that trait.",
"label": "Guaranteed"
},
"mode": {
"label": "Mode"
}
},
"Hint": "Grant a character certain traits or give them an option to select traits (such as proficiencies, skills, languages).",
"Mode": {
"Default": {
"Hint": "Gain a trait or proficiency.",
"Label": "Default"
},
"Expertise": {
"Hint": "Gain expertise in a trait in which you already have proficiency.",
"Label": "Expertise"
},
"Force": {
"Hint": "Gain expertise in a trait regardless of your previous proficiency level.",
"Label": "Forced Expertise"
},
"Mastery": {
"Hint": "Gain mastery with a weapon in which you already have proficiency.",
"Label": "Mastery"
},
"Upgrade": {
"Hint": "Gain proficiency in a trait unless you already have it, otherwise gain expertise.",
"Label": "Upgrade"
}
},
"TraitType": "Trait Type",
"Title": "Traits"
}
},
"DND5E.AdvancementChoices": "choices",
"DND5E.AdvancementClassRestriction": "Class Restriction",
"DND5E.AdvancementClassRestrictionNone": "All Classes",
"DND5E.AdvancementClassRestrictionPrimary": "Original Class Only",
"DND5E.AdvancementClassRestrictionSecondary": "Multiclass Only",
"DND5E.AdvancementConfigurationActionDisable": "Disable Configuration",
"DND5E.AdvancementConfigurationActionEnable": "Enable Configuration",
"DND5E.AdvancementConfigurationModeDisabled": "Configuration Disabled",
"DND5E.AdvancementConfigurationModeEnabled": "Configuration Enabled",
"DND5E.AdvancementConfigureTitle": "Configure {item} Advancement",
"DND5E.AdvancementConfigureAllowDrops": "Allow Drops",
"DND5E.AdvancementConfigureAllowDropsHint": "Should players be able to drop their own choices into this advancement?",
"DND5E.AdvancementConfigureDropAreaHint": "Drop Items here to add them to the pool from which a player can choose.",
"DND5E.AdvancementConfiguredComplete": "Fully Configured",
"DND5E.AdvancementConfiguredIncomplete": "Not Configured",
"DND5E.AdvancementCustomIcon": "Custom Icon",
"DND5E.AdvancementCustomTitle": "Custom Title",
"DND5E.AdvancementFlowDropAreaHint": "Drop an Item here to choose it.",
"DND5E.AdvancementHint": "Hint",
"DND5E.AdvancementItemTypeInvalidWarning": "{type} items cannot be added with this advancement type.",
"DND5E.AdvancementLevelHeader": "Level {level}",
"DND5E.AdvancementLevelAnyHeader": "Any Level",
"DND5E.AdvancementLevelNoneHeader": "No Level",
"DND5E.AdvancementLevelDownConfirmationMessage": "Leveling this class down will also undo all advancement choices made for it. These changes will be removed from your character as long as the checkbox below is checked.",
"DND5E.AdvancementLevelDownConfirmationTitle": "Confirm Leveling Down",
"DND5E.AdvancementModifyChoices": "Modify Choices",
"DND5E.AdvancementSaveButton": "Save Advancement",
"DND5E.AdvancementSelectionCreateButton": "Create Advancement",
"DND5E.AdvancementSelectionTitle": "Select Advancement Type",
"DND5E.AdvancementTitle": "Advancement",
"DND5E.Advantage": "Advantage",
"DND5E.AdvantageMode": "Advantage Mode",
"DND5E.Age": "Age",
"DND5E.Alignment": "Alignment",
"DND5E.AlignmentCE": "Chaotic Evil",
"DND5E.AlignmentCG": "Chaotic Good",
"DND5E.AlignmentCN": "Chaotic Neutral",
"DND5E.AlignmentLE": "Lawful Evil",
"DND5E.AlignmentLG": "Lawful Good",
"DND5E.AlignmentLN": "Lawful Neutral",
"DND5E.AlignmentNE": "Neutral Evil",
"DND5E.AlignmentNG": "Neutral Good",
"DND5E.AlignmentTN": "True Neutral",
"DND5E.Amount": "Amount",
"DND5E.Appearance": "Appearance",
"DND5E.Apply": "Apply",
"DND5E.Attunement": "Attunement",
"DND5E.AttunementMax": "Maximum Attuned Items",
"DND5E.AttunementNone": "Attunement Not Required",
"DND5E.AttunementOptional": "Optional Attunement",
"DND5E.AttunementRequired": "Attunement Required",
"DND5E.AttunementAttuned": "Attuned",
"DND5E.AttunementOverride": "Override attunement",
"DND5E.Attuned": "Attuned",
"DND5E.AreaOfEffect": {
"Description": {
"Height": "high",
"Length": "long",
"Radius": "radius",
"SizeSimple": "{number}-{unit}",
"SizeType": "{number}-{unit}-{type}",
"Thickness": "thick",
"Width": "wide"
},
"Label": "Area of Effect",
"Size": {
"Label": "Size",
"Height": "Height",
"Length": "Length",
"Radius": "Radius",
"Thickness": "Thickness",
"Width": "Width"
}
},
"DND5E.Armor": "Armor",
"DND5E.ArmorClass": "Armor Class",
"DND5E.ArmorClassEquipment": "Equipped Armor",
"DND5E.ArmorClassFlat": "Flat",
"DND5E.ArmorClassUnarmored": "Unarmored",
"DND5E.ArmorClassNatural": "Natural Armor",
"DND5E.ArmorClassMage": "Mage Armor",
"DND5E.ArmorClassMotionless": "Armor Class while Motionless",
"DND5E.ArmorClassDraconic": "Draconic Resilience",
"DND5E.ArmorClassUnarmoredMonk": "Unarmored Defense (Monk)",
"DND5E.ArmorClassUnarmoredBarbarian": "Unarmored Defense (Barbarian)",
"DND5E.ArmorClassUnarmoredBard": "Unarmored Defense (Bard)",
"DND5E.ArmorClassCustom": "Custom Formula",
"DND5E.ArmorConfig": "Configure Armor",
"DND5E.ArmorConfigHint": "Fill in the above box to override automatically calculated armor class.",
"DND5E.ArmorClassCalculation": "Calculation",
"DND5E.ArmorClassFormula": "Formula",
"DND5E.ArmorHeavyProficiency": "Heavy",
"DND5E.ArmorLightProficiency": "Light",
"DND5E.ArmorMediumProficiency": "Medium",
"DND5E.ArmorValue": "Armor Value",
"DND5E.AC": "AC",
"DND5E.ATTACK": {
"Attack": {
"mwak": "Melee Attack",
"rwak": "Ranged Attack"
},
"Classification": {
"Spell": "Spell",
"Unarmed": "Unarmed",
"Weapon": "Weapon"
},
"FIELDS": {
"attack": {
"label": "Attack Details",
"ability": {
"label": "Attack Ability",
"hint": "Ability used for make the attack and determine damage. Available using @mod in formulas."
},
"bonus": {
"label": "To Hit Bonus",
"hint": "Bonus added to the to hit roll for the attack."
},
"critical": {
"threshold": {
"label": "Critical Threshold",
"hint": "Minimum value on the D20 needed to roll a critical hit."
}
},
"flat": {
"label": "Flat To Hit",
"hint": "Ignore the ability modifier, proficiency, and any other bonuses from the actor and only use the bonus defined by the activity when calculating to hit."
},
"type": {
"label": "Attack Type",
"value": {
"label": "Attack Type",
"hint": "Is this a melee or ranged attack?"
},
"classification": {
"label": "Attack Classification",
"hint": "Is this an unarmed, weapon, or spell attack?"
}
}
},
"damage": {
"label": "Attack Damage",
"critical": {
"bonus": {
"label": "Extra Critical Damage",
"hint": "Extra damage applied when a critical is rolled. Added to the base damage or first damage part."
}
},
"includeBase": {
"label": "Include Base Damage",
"hint": "Include the item's base damage with any additional damage parts."
},
"parts": {
"label": "Damage Parts",
"hint": "Individual damage parts to include with the roll."
}
}
},
"Formatted": {
"2014": "{type} {classification} Attack",
"2024": "{type} Attack Roll"
},
"Hint": "Make an attack roll and roll damage.",
"Mode": {
"Label": "Attack Mode",
"Offhand": "Offhand",
"OneHanded": "One-Handed",
"Ranged": "Ranged",
"Thrown": "Thrown",
"ThrownOffhand": "Offhand Throw",
"TwoHanded": "Two-Handed"
},
"Title": {
"one": "Attack",
"other": "Attacks"
},
"Type": {
"Melee": "Melee",
"Ranged": "Ranged"
},
"Warning": {
"NoQuantity": "Attempting to attack with a weapon with a quantity of zero."
},
"Weapon": {
"Melee": "Melee Weapon",
"Ranged": "Ranged Weapon"
}
},
"DND5E.Attack": "Attack",
"DND5E.AttackPl": "Attacks",
"DND5E.AttackRoll": "Attack Roll",
"DND5E.Attributes": "Attributes",
"DND5E.AttrConcentration": {
"Limit": "Limit"
},
"DND5E.Automatic": "Automatic",
"DND5E.AutomaticValue": "Automatic ({value})",
"DND5E.Award": {
"Title": "Distribute Award",
"Action": "Award",
"Distribution": {
"Split": "Split",
"Each": "Each"
},