A dedicated Enshrouded game server deployment providing persistent multiplayer survival gameplay with automated backup and monitoring capabilities.
- server.yaml - Main Enshrouded dedicated server deployment
- namespace.yaml - Dedicated namespace for the game server
- Dedicated Server: Always-online server for consistent multiplayer experience
- World Persistence: Player builds and progress saved permanently
- Session Management: Handles player connections and world state synchronization
- Performance Optimization: Tuned for stable multiplayer performance
The server provides infrastructure for:
- Cooperative Building: Shared building and crafting experiences
- Resource Management: Persistent resource collection and storage
- Progress Tracking: Individual and group progression persistence
- World Events: Server-managed events and encounters
- World Size: Configurable world generation parameters
- Player Limit: Maximum concurrent player connections
- Difficulty Settings: Survival mechanics and challenge configuration
- PvP Settings: Player vs. player combat rules and restrictions
- Resource Allocation: CPU and memory optimization for smooth gameplay
- Network Configuration: Low-latency networking for responsive multiplayer
- Save Intervals: Automated world saving to prevent data loss
- Cleanup Procedures: Periodic cleanup of temporary game data
- Persistent Volumes: Dedicated storage for world saves and player data
- Backup Strategy: Automated backups of world state and player progress
- Storage Performance: Fast storage for real-time world updates
- Data Integrity: Checksums and validation for save file protection
- Server Settings: Persistent storage of server configuration
- Mod Support: Storage for server-side modifications and custom content
- Log Retention: Game event and error log storage
- Update Management: Version control for server updates
- Direct Connection: Direct IP connection for game clients
- Port Configuration: Standard Enshrouded server ports
- Connection Limits: Configurable player connection limits
- Session Handling: Graceful handling of player joins and leaves
- Tailscale Integration: Secure access for remote players
- Firewall Configuration: Controlled access through network policies
- Load Balancing: Connection distribution for server stability
- DDoS Protection: Network-level protection against attacks
- Resource Usage: CPU, memory, and disk utilization tracking
- Player Metrics: Online player count and connection statistics
- Performance Metrics: Server tick rate, lag, and response times
- Error Tracking: Server errors, crashes, and recovery procedures
- Server Console: Direct server console access for administration
- Player Management: Player kick, ban, and privilege management
- World Management: World backup, restore, and reset capabilities
- Configuration Updates: Hot-reload of server settings where possible
- Game Event Logs: Player actions, world events, and server activities
- Error Logs: Server errors, warnings, and diagnostic information
- Performance Logs: Resource usage and performance metrics
- Audit Logs: Administrative actions and configuration changes
- World Saves: Regular automated backups of world state
- Player Data: Individual player progress and inventory backups
- Configuration Backups: Server settings and mod configuration backups
- Incremental Backups: Efficient incremental backup strategy
- World Restoration: Point-in-time world state recovery
- Player Recovery: Individual player data restoration
- Rollback Procedures: Server rollback for corrupted saves
- Disaster Recovery: Complete server restoration from backups
- Authentication: Player authentication and validation
- Anti-Cheat: Basic cheat detection and prevention measures
- Access Control: IP-based access restrictions and whitelisting
- Secure Communication: Encrypted client-server communication
- Console Access: Restricted access to server console and commands
- Configuration Security: Protected server configuration files
- Backup Security: Encrypted backup storage and access control
- Audit Trail: Complete administrative action logging
- CPU Allocation: Dedicated CPU resources for server stability
- Memory Management: Optimized memory usage for large worlds
- Storage Performance: Fast I/O for world loading and saving
- Network Optimization: Low-latency networking configuration
- Player Capacity: Optimal player count for server hardware
- World Size Limits: Recommended world size for performance
- Mod Impact: Performance impact assessment for server modifications
- Hardware Requirements: Minimum and recommended server specifications
- Connection Problems: Player connectivity and timeout issues
- Performance Issues: Server lag, stuttering, and resource bottlenecks
- Save Corruption: World save file corruption and recovery
- Mod Conflicts: Server modification conflicts and compatibility
- Server Logs: Comprehensive logging for troubleshooting
- Performance Monitoring: Real-time performance metrics and analysis
- Network Diagnostics: Connection testing and latency measurement
- Resource Analysis: CPU, memory, and disk usage analysis
- Regular Restarts: Scheduled server restarts for stability
- Update Procedures: Safe server update and rollback procedures
- Database Maintenance: World save optimization and cleanup
- Performance Tuning: Ongoing optimization and configuration adjustment
- Startup Procedures: Automated server startup and initialization
- Graceful Shutdown: Safe server shutdown with player notification
- Update Management: Controlled server updates with minimal downtime
- Maintenance Windows: Scheduled maintenance and backup procedures
- Connection Stability: Stable connections with automatic reconnection
- World Persistence: Reliable world state saving and loading
- Performance Consistency: Stable frame rates and low latency
- Community Features: Support for player communication and coordination