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TaskSeq.IsEmpty.fs
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module TaskSeq.Tests.IsEmpty
open Xunit
open FsUnit.Xunit
open FSharp.Control
//
// TaskSeq.isEmpty
//
module EmptySeq =
[<Fact>]
let ``Null source is invalid`` () = assertNullArg <| fun () -> TaskSeq.head null
[<Theory; ClassData(typeof<TestEmptyVariants>)>]
let ``TaskSeq-isEmpty returns true for empty`` variant =
Gen.getEmptyVariant variant
|> TaskSeq.isEmpty
|> Task.map (should be True)
module Immutable =
[<Fact>]
let ``TaskSeq-isEmpty returns false for singleton`` () =
taskSeq { yield 42 }
|> TaskSeq.isEmpty
|> Task.map (should be False)
[<Fact>]
let ``TaskSeq-isEmpty returns false for delayed singleton sequence`` () =
Gen.sideEffectTaskSeqMicro 1_000L<µs> 5_000L<µs> 3
|> TaskSeq.isEmpty
|> Task.map (should be False)
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-isEmpty returns false for non-empty`` variant =
Gen.getSeqImmutable variant
|> TaskSeq.isEmpty
|> Task.map (should be False)
module SideEffects =
[<Fact>]
let ``TaskSeq-isEmpty prove that it won't execute side effects after the first item`` () =
let mutable i = 0
taskSeq {
i <- i + 1
yield 42
i <- i + 1
}
|> TaskSeq.isEmpty
|> Task.map (should be False)
|> Task.map (fun () -> i |> should equal 1)
[<Fact>]
let ``TaskSeq-isEmpty prove that it does execute side effects if empty`` () =
let mutable i = 0
taskSeq {
i <- i + 1
i <- i + 1
}
|> TaskSeq.isEmpty
|> Task.map (should be True)
|> Task.map (fun () -> i |> should equal 2)
[<Fact>]
let ``TaskSeq-isEmpty executes side effects each time`` () =
let mutable i = 0
taskSeq {
i <- i + 1
i <- i + 1
}
|>> TaskSeq.isEmpty
|>> TaskSeq.isEmpty
|>> TaskSeq.isEmpty
|> TaskSeq.isEmpty // 4th time: 8
|> Task.map (should be True)
|> Task.map (fun () -> i |> should equal 8)
[<Theory; ClassData(typeof<TestSideEffectTaskSeq>)>]
let ``TaskSeq-isEmpty returns false for non-empty`` variant =
Gen.getSeqWithSideEffect variant
|> TaskSeq.isEmpty
|> Task.map (should be False)