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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width,initial-scale=1.0" />
<title>Monad Jump</title>
<!-- Add favicon for browser tab -->
<link rel="icon" href="image.png" type="image/png">
<link rel="shortcut icon" href="image.png" type="image/png">
<!-- ──────────────── STYLE ──────────────── -->
<style>
:root{
--p:#a259ff;
--bg1:#1e0b41;
--bg2:#3d1584;
}
*{box-sizing:border-box;margin:0;padding:0}
html,body{
height:100%;
display:flex;
justify-content:center;
align-items:center;
font-family:system-ui;
background:linear-gradient(var(--bg1),var(--bg2));
color:#fff;
overflow:hidden;
}
#game{
position:relative;
width:375px;
height:667px;
overflow:hidden;
margin:0 auto;
}
#player{position:absolute;width:32px;height:32px}
/* platforms */
.plat{position:absolute;width:68px;height:14px;border-radius:8px}
.plat.static{background:var(--p)}
.plat.mov {background:#c08dff}
.plat.frag {background:rgba(255,255,255,.25);transition:opacity .25s}
.hide{opacity:0;pointer-events:none}
/* Platform with spring */
.plat.spring {
background:var(--p);
position: relative;
overflow: visible;
}
.plat.spring::after {
content: '';
position: absolute;
width: 20px;
height: 20px;
left: 50%;
top: -16px;
transform: translateX(-50%);
background: url('spring.svg') no-repeat center/contain;
animation: idle 1s infinite alternate;
}
@keyframes idle {
0% {
transform: translateX(-50%) scaleY(0.9);
}
100% {
transform: translateX(-50%) scaleY(1.1);
}
}
.plat.spring.active::after {
animation: bounce 0.3s ease-out;
}
@keyframes bounce {
0% {
transform: translateX(-50%) scaleY(1);
}
50% {
transform: translateX(-50%) scaleY(0.5);
}
100% {
transform: translateX(-50%) scaleY(1.5);
}
}
/* UI */
#ui{
position:fixed;
top:8px;left:8px;
font:600 1.2rem system-ui;
}
#overlay{
position:fixed;inset:0;
display:flex;flex-direction:column;
justify-content:center;align-items:center;gap:1rem;
background:rgba(30,11,65,.8);
z-index:2;
}
#overlay h2 {
font-size: 2rem;
margin-bottom: 10px;
text-shadow: 0 2px 4px rgba(0,0,0,0.3);
}
button{
background:var(--p);
border:none;
color:#fff;
padding:10px 20px;
border-radius:12px;
font-weight:600;
cursor:pointer;
box-shadow:0 4px 10px #0004;
transition: transform 0.2s, background-color 0.2s;
}
button:hover {
background: #b471ff;
}
button:active{transform:scale(.95)}
/* Game over buttons */
#restart {
background: var(--p);
min-width: 160px;
}
#saveBtn {
background: #8161c4;
min-width: 160px;
}
#menuBtn {
background: #5f55aa;
min-width: 160px;
}
/* Button in start screen */
#startBtn {
min-width: auto;
}
/* Leaderboard button */
#leaderboardBtn {
min-width: auto;
background: var(--p);
margin-top: 5px;
}
/* Styles for leaderboard modal window */
#leaderboard-modal {
display: none;
position: fixed;
inset: 0;
background: rgba(30,11,65,.9);
z-index: 10;
flex-direction: column;
justify-content: center;
align-items: center;
padding: 20px;
}
#leaderboard-content {
background: var(--bg2);
border-radius: 16px;
padding: 20px;
width: 90%;
max-width: 400px;
max-height: 80%;
overflow-y: auto;
box-shadow: 0 8px 24px rgba(0,0,0,0.3);
}
#leaderboard-content h2 {
text-align: center;
margin-bottom: 15px;
font-size: 1.5rem;
}
#scores-table {
width: 100%;
border-collapse: collapse;
}
#scores-table th, #scores-table td {
padding: 8px;
text-align: left;
border-bottom: 1px solid rgba(255,255,255,0.1);
}
#scores-table th {
background: rgba(162,89,255,0.2);
position: sticky;
top: 0;
}
#scores-table tr:hover {
background: rgba(162,89,255,0.1);
}
#close-leaderboard {
margin-top: 15px;
background: var(--p);
}
.preview{
width:160px;
border-radius:16px;
box-shadow:0 0 10px #0006;
}
/* Sound on/off button */
#sound-toggle {
position: absolute;
top: 20px;
right: 20px;
background: rgba(162, 89, 255, 0.5);
border-radius: 50%;
width: 40px;
height: 40px;
display: flex;
justify-content: center;
align-items: center;
cursor: pointer;
z-index: 5;
transition: background 0.3s;
}
#sound-toggle:hover {
background: rgba(162, 89, 255, 0.8);
}
#sound-toggle.muted:after {
content: '';
position: absolute;
width: 2px;
height: 24px;
background: white;
transform: rotate(45deg);
}
#sound-toggle svg {
width: 24px;
height: 24px;
fill: white;
}
/* Preview animation */
#preview-container {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
z-index: 1;
pointer-events: none;
}
#preview-doodle {
position: absolute;
width: 32px;
height: 32px;
bottom: 150px;
left: 60px;
z-index: 3;
filter: drop-shadow(0 4px 6px rgba(0,0,0,0.3));
transition: filter 0.2s;
}
.preview-plat {
position: absolute;
width: 68px;
height: 14px;
border-radius: 8px;
background: var(--p);
bottom: 130px;
left: 42px;
z-index: 2;
box-shadow: 0 3px 8px rgba(0,0,0,0.2);
}
/* Styled modal window for transaction notifications */
#transaction-modal {
display: none;
position: fixed;
inset: 0;
background: rgba(30,11,65,.9);
z-index: 20;
flex-direction: column;
justify-content: center;
align-items: center;
padding: 20px;
}
#transaction-content {
background: var(--bg2);
border-radius: 16px;
padding: 30px 40px;
width: 90%;
max-width: 400px;
box-shadow: 0 8px 24px rgba(0,0,0,0.5);
text-align: center;
animation: modalPop 0.3s cubic-bezier(0.175, 0.885, 0.32, 1.275);
border: 2px solid rgba(162, 89, 255, 0.6);
}
@keyframes modalPop {
0% { transform: scale(0.8); opacity: 0; }
100% { transform: scale(1); opacity: 1; }
}
#transaction-content h2 {
margin-bottom: 15px;
font-size: 1.5rem;
color: #fff;
}
#transaction-content p {
margin-bottom: 25px;
color: rgba(255, 255, 255, 0.9);
}
#transaction-icon {
width: 60px;
height: 60px;
margin: 0 auto 20px;
background: var(--p);
border-radius: 50%;
display: flex;
justify-content: center;
align-items: center;
}
#transaction-icon.success svg {
width: 32px;
height: 32px;
fill: white;
}
#transaction-close {
background: var(--p);
border: none;
color: #fff;
padding: 10px 30px;
border-radius: 12px;
font-weight: 600;
cursor: pointer;
box-shadow: 0 4px 10px #0004;
transition: transform 0.2s, background-color 0.2s;
}
#transaction-close:hover {
background: #b471ff;
}
#transaction-close:active {
transform: scale(.95);
}
#transaction-hash {
font-size: 0.8rem;
background: rgba(0, 0, 0, 0.2);
padding: 8px;
border-radius: 8px;
margin: 15px 0;
word-break: break-all;
color: rgba(255, 255, 255, 0.7);
cursor: pointer;
transition: color 0.2s;
}
#transaction-hash:hover {
color: white;
}
/* Styles for settings button */
#settings-toggle {
position: absolute;
top: 20px;
right: 80px; /* Place next to sound button */
background: rgba(162, 89, 255, 0.5);
border-radius: 50%;
width: 40px;
height: 40px;
display: flex;
justify-content: center;
align-items: center;
cursor: pointer;
z-index: 5;
transition: background 0.3s;
}
#settings-toggle:hover {
background: rgba(162, 89, 255, 0.8);
}
#settings-toggle svg {
width: 24px;
height: 24px;
fill: white;
}
/* Settings modal window */
#settings-modal {
display: none;
position: fixed;
inset: 0;
background: rgba(30,11,65,.9);
z-index: 15;
flex-direction: column;
justify-content: center;
align-items: center;
padding: 20px;
}
#settings-content {
background: var(--bg2);
border-radius: 16px;
padding: 25px;
width: 90%;
max-width: 400px;
box-shadow: 0 8px 24px rgba(0,0,0,0.3);
animation: modalPop 0.3s cubic-bezier(0.175, 0.885, 0.32, 1.275);
}
#settings-content h2 {
text-align: center;
margin-bottom: 20px;
font-size: 1.5rem;
}
.setting-item {
margin-bottom: 20px;
display: flex;
flex-direction: column;
}
.setting-item label {
margin-bottom: 8px;
font-weight: 500;
}
.volume-control {
display: flex;
align-items: center;
gap: 10px;
}
input[type="range"] {
flex: 1;
height: 6px;
-webkit-appearance: none;
appearance: none;
background: rgba(255, 255, 255, 0.2);
border-radius: 3px;
outline: none;
}
input[type="range"]::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 16px;
height: 16px;
border-radius: 50%;
background: var(--p);
cursor: pointer;
}
input[type="range"]::-moz-range-thumb {
width: 16px;
height: 16px;
border: none;
border-radius: 50%;
background: var(--p);
cursor: pointer;
}
.volume-value {
width: 50px;
text-align: center;
font-size: 0.9rem;
}
.toggle-btn {
width: 40px;
height: 20px;
border-radius: 10px;
background: rgba(255, 255, 255, 0.2);
position: relative;
cursor: pointer;
}
.toggle-btn.active {
background: var(--p);
}
.toggle-slider {
position: absolute;
left: 2px;
top: 2px;
width: 16px;
height: 16px;
border-radius: 50%;
background: white;
transition: transform 0.2s;
}
.toggle-btn.active .toggle-slider {
transform: translateX(20px);
}
#close-settings {
display: block;
margin: 10px auto 0;
background: var(--p);
}
</style>
<!-- ──────────────── OPEN-GRAPH (for regular social networks) ──────────────── -->
<meta property="og:type" content="website">
<meta property="og:title" content="Monad Jump">
<meta property="og:description" content="Simple Doodle-Jump mini-app on Monad">
<meta property="og:image" content="https://monjump.vercel.app/preview.png">
<!-- ──────────────── FARCASTER FRAME (JSON FORMAT) ──────────────── -->
<meta property="fc:frame" content='{
"version": "next",
"imageUrl": "https://monjump.vercel.app/preview.png",
"button": {
"title": "Launch Game",
"action": {
"type": "launch_frame",
"name": "Play Game",
"url": "https://monjump.vercel.app/",
"splashImageUrl": "https://monjump.vercel.app/image.png",
"splashBackgroundColor": "#1e0127"
}
}
}'>
</head>
<body>
<!-- ──────────────── GAME ──────────────── -->
<div id="game"><img id="player" src="doodle.png" alt=""></div>
<div id="ui">0</div>
<!-- Sound on/off button -->
<div id="sound-toggle">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
<path d="M14,3.23V5.29C16.89,6.15 19,8.83 19,12C19,15.17 16.89,17.84 14,18.7V20.77C18,19.86 21,16.28 21,12C21,7.72 18,4.14 14,3.23M16.5,12C16.5,10.23 15.5,8.71 14,7.97V16C15.5,15.29 16.5,13.76 16.5,12M3,9V15H7L12,20V4L7,9H3Z"/>
</svg>
</div>
<!-- Settings button -->
<div id="settings-toggle">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
<path d="M12,15.5A3.5,3.5 0 0,1 8.5,12A3.5,3.5 0 0,1 12,8.5A3.5,3.5 0 0,1 15.5,12A3.5,3.5 0 0,1 12,15.5M19.43,12.97C19.47,12.65 19.5,12.33 19.5,12C19.5,11.67 19.47,11.34 19.43,11L21.54,9.37C21.73,9.22 21.78,8.95 21.66,8.73L19.66,5.27C19.54,5.05 19.27,4.96 19.05,5.05L16.56,6.05C16.04,5.66 15.5,5.32 14.87,5.07L14.5,2.42C14.46,2.18 14.25,2 14,2H10C9.75,2 9.54,2.18 9.5,2.42L9.13,5.07C8.5,5.32 7.96,5.66 7.44,6.05L4.95,5.05C4.73,4.96 4.46,5.05 4.34,5.27L2.34,8.73C2.21,8.95 2.27,9.22 2.46,9.37L4.57,11C4.53,11.34 4.5,11.67 4.5,12C4.5,12.33 4.53,12.65 4.57,12.97L2.46,14.63C2.27,14.78 2.21,15.05 2.34,15.27L4.34,18.73C4.46,18.95 4.73,19.03 4.95,18.95L7.44,17.94C7.96,18.34 8.5,18.68 9.13,18.93L9.5,21.58C9.54,21.82 9.75,22 10,22H14C14.25,22 14.46,21.82 14.5,21.58L14.87,18.93C15.5,18.67 16.04,18.34 16.56,17.94L19.05,18.95C19.27,19.03 19.54,18.95 19.66,18.73L21.66,15.27C21.78,15.05 21.73,14.78 21.54,14.63L19.43,12.97Z" />
</svg>
</div>
<!-- Settings modal window -->
<div id="settings-modal">
<div id="settings-content">
<h2>Audio Controls</h2>
<div class="setting-item">
<label for="master-volume">Game Volume</label>
<div class="volume-control">
<input type="range" id="master-volume" min="0" max="100" value="80">
<span class="volume-value">80%</span>
</div>
</div>
<div class="setting-item">
<label for="bgm-volume">Music</label>
<div class="volume-control">
<input type="range" id="bgm-volume" min="0" max="100" value="70">
<span class="volume-value">70%</span>
<div class="toggle-btn" id="bgm-toggle">
<div class="toggle-slider"></div>
</div>
</div>
</div>
<div class="setting-item">
<label for="jump-volume">Jump Effects</label>
<div class="volume-control">
<input type="range" id="jump-volume" min="0" max="100" value="80">
<span class="volume-value">80%</span>
<div class="toggle-btn" id="jump-toggle">
<div class="toggle-slider"></div>
</div>
</div>
</div>
<div class="setting-item">
<label for="spring-volume">Spring Boost</label>
<div class="volume-control">
<input type="range" id="spring-volume" min="0" max="100" value="100">
<span class="volume-value">100%</span>
<div class="toggle-btn" id="spring-toggle">
<div class="toggle-slider"></div>
</div>
</div>
</div>
<div class="setting-item">
<label for="fall-volume">Game Over</label>
<div class="volume-control">
<input type="range" id="fall-volume" min="0" max="100" value="90">
<span class="volume-value">90%</span>
<div class="toggle-btn" id="fall-toggle">
<div class="toggle-slider"></div>
</div>
</div>
</div>
<button id="close-settings">Done</button>
</div>
</div>
<!-- start overlay -->
<div id="overlay">
<img src="preview.png" class="preview" alt="preview">
<button id="startBtn">Start</button>
<button id="leaderboardBtn">Leaderboard</button>
<!-- Preview animation of doodle (in right bottom corner) -->
<div id="preview-container">
<div class="preview-plat"></div>
<img id="preview-doodle" src="doodle.png" alt="">
</div>
</div>
<!-- Leaderboard modal window -->
<div id="leaderboard-modal">
<div id="leaderboard-content">
<h2>Leaderboard</h2>
<table id="scores-table">
<thead>
<tr>
<th>Player</th>
<th>Score</th>
</tr>
</thead>
<tbody id="scores-body">
<!-- Data will be added via JavaScript -->
</tbody>
</table>
<button id="close-leaderboard">Close</button>
</div>
</div>
<!-- Styled modal window for transaction notifications -->
<div id="transaction-modal">
<div id="transaction-content">
<div id="transaction-icon" class="success">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
<path d="M21,7L9,19L3.5,13.5L4.91,12.09L9,16.17L19.59,5.59L21,7Z"/>
</svg>
</div>
<h2 id="transaction-title">Score Saved Successfully!</h2>
<p id="transaction-message">Your score has been recorded on the blockchain.</p>
<div id="transaction-hash" onclick="window.open(this.dataset.url, '_blank')"></div>
<button id="transaction-close">OK</button>
</div>
</div>
<!-- sounds -->
<audio id="bgm" src="bg-music.mp3" preload="auto" loop></audio>
<audio id="jump" src="jump.mp3" preload="auto"></audio>
<audio id="success" src="success.mp3" preload="auto"></audio>
<audio id="fall" src="fall.mp3" preload="auto"></audio>
<!-- Script to unlock sound on mobile devices -->
<script>
// Function to unlock audio on mobile devices
function unlockAudio() {
console.log('Attempting to unlock audio');
const audioElements = document.querySelectorAll('audio');
audioElements.forEach(audio => {
// Create empty buffer for playback
const silentSound = audio.play();
if(silentSound !== undefined) {
silentSound.then(() => {
// Audio unlocked successfully
console.log('Audio unlocked:', audio.id);
// Immediately stop playback of silent sound
audio.pause();
audio.currentTime = 0;
// If this is background music, try to play it
if (audio.id === 'bgm') {
setTimeout(() => {
if (typeof playBackgroundMusic === 'function') {
playBackgroundMusic(); // function from game.js
}
}, 100);
}
}).catch(error => {
console.log('Error unlocking audio:', error);
});
}
});
// Unlock preloaded sounds
setTimeout(() => {
if (window.preloadedSounds) {
console.log('Unlocking preloaded sounds');
Object.values(window.preloadedSounds).forEach(audio => {
const silentSound = audio.play();
if (silentSound !== undefined) {
silentSound.then(() => {
audio.pause();
audio.currentTime = 0;
console.log('Preloaded sound unlocked');
}).catch(error => {
console.log('Error unlocking preloaded sound:', error);
});
}
});
} else {
console.log('Preloaded sounds not found');
}
}, 200);
// Remove event listeners after unlocking
document.removeEventListener('touchstart', unlockAudio);
document.removeEventListener('click', unlockAudio);
window.audioUnlocked = true;
}
// Register event listeners for unlocking sound
document.addEventListener('touchstart', unlockAudio);
document.addEventListener('click', unlockAudio);
// Start background music after page load
window.addEventListener('load', function() {
// Check if background music object is available
setTimeout(function() {
if (typeof playBackgroundMusic === 'function') {
playBackgroundMusic(); // function from game.js
} else {
console.log('Background music playback function not available');
}
// Try to unlock sounds on iOS
try {
// Create WebAudio context (works on iOS)
window.AudioContext = window.AudioContext || window.webkitAudioContext;
const audioContext = new AudioContext();
// Create and play silence to unlock WebAudio
const source = audioContext.createBufferSource();
source.buffer = audioContext.createBuffer(1, 1, 22050);
source.connect(audioContext.destination);
source.start(0);
console.log('WebAudio unlocked');
} catch(e) {
console.log('Error unlocking WebAudio:', e);
}
}, 500);
});
</script>
<!-- Farcaster SDK -->
<script src="https://cdn.jsdelivr.net/npm/@farcaster/frame-sdk/dist/index.min.js"></script>
<script>
if (window.frame && window.frame.sdk) {
try {
// Initialize Frame SDK
frame.sdk.actions.ready();
console.log("Farcaster SDK ready called successfully");
// Save information that we are in Farcaster Frame
window.isInFarcasterFrame = true;
} catch (e) {
console.error("Error calling frame.sdk.actions.ready()", e);
}
} else {
console.log("Farcaster SDK not found");
window.isInFarcasterFrame = false;
}
</script>
<!-- Wagmi and dependencies for wallet -->
<script src="https://cdn.jsdelivr.net/npm/viem@2.22.22/dist/index.umd.js"></script>
<script src="https://cdn.jsdelivr.net/npm/wagmi@2.14.12/dist/index.umd.js"></script>
<script src="https://cdn.jsdelivr.net/npm/@farcaster/frame-wagmi-connector@0.0.24/dist/index.umd.js"></script>
<!-- ethers.js (for contract integration) -->
<script src="https://cdn.jsdelivr.net/npm/ethers@5.7.2/dist/ethers.umd.min.js"></script>
<!-- Script to connect wallet -->
<script src="wallet.js"></script>
<!-- main game code -->
<script src="game.js"></script>
<!-- Script to start music after all scripts load -->
<script>
// Start music after game.js load
setTimeout(function() {
if (typeof playBackgroundMusic === 'function') {
playBackgroundMusic();
console.log('Background music started from additional script');
}
}, 200);
</script>
</body>
</html>