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Merge pull request #78 from THU-ASTA/Futrime-patch-1
Update CHANGELOG.md
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CHANGELOG.md

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@@ -8,6 +8,26 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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## [24.2.0-beta.1]
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### Added
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- Default image to show in monitor when camera is not working
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- Restriction to only one settings window
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- Restriction to only one instance of the program
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### Changed
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- Bump System.IO.Ports from 6.0.0 to 7.0.0
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- Adapt to communication protocol of Rules v24.2.0
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- Change default size of main window to 1280x720
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### Removed
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- Error message when no camera is found
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### Fixed
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- Crash when receiving malformed packets
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- Refresh rate calculation issue
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- Not sending own charging pile information in packet 0x01
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## [24.1.1]
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### Added
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- Sound to play when setting charging piles by @Zhangyr2022
@@ -22,6 +42,16 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Frame rate displaying by @Futrime
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- Exception handling in packet construction by @Zhangyr2022
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### Changed
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- Update titles of error messages by @Futrime
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- Dramatically improve performance in communication by @Futrime and @Zhangyr2022
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- Adapt to new Communication Protocol by @Zhangyr2022
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- Dramatically reduce memeory usage (~10x) by @Futrime
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- Adapt to EDC Rules v24.1.2 by @Futrime
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- Set default values in UI to "N/A" by @Futrime
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- Bump YamlDotNet from 12.0.1 to 12.0.2 by @Futrime
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- Adapt to EDC Rules v24.1.0 by @Futrime and @Zhangyr2022
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### Fixed
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- Progress bar not being reset to zero when resetting the game by @Futrime
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- Failing to handle packages with packet ID 0x00 by @Zhangyr2022
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- Charging pile numbers not being limited by @Futrime
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- Improper byte width in protocol parsing by @Zhangyr2022
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### Changed
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- Update titles of error messages by @Futrime
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- Dramatically improve performance in communication by @Futrime and @Zhangyr2022
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- Adapt to new Communication Protocol by @Zhangyr2022
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- Dramatically reduce memeory usage (~10x) by @Futrime
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- Adapt to EDC Rules v24.1.2 by @Futrime
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- Set default values in UI to "N/A" by @Futrime
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- Bump YamlDotNet from 12.0.1 to 12.0.2 by @Futrime
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- Adapt to EDC Rules v24.1.0 by @Futrime and @Zhangyr2022
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## [24.1.0-beta.7]
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### Changed
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- Update titles of error messages by @Futrime
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### Fixed
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- Progress bar not being reset to zero when resetting the game by @Futrime
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- Failing to handle packages with packet ID 0x00 by @Zhnagyr2022
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### Changed
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- Update titles of error messages by @Futrime
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## [24.1.0-beta.6]
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### Added
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## [24.1.0-beta.2]
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### Fixed
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- Charging pile numbers not being limited by @Futrime
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- Improper byte width in protocol parsing by @Zhangyr2022
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### Changed
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- Adapt to EDC Rules v24.1.2 by @Futrime
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- Set default values in UI to "N/A" by @Futrime
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### Fixed
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- Charging pile numbers not being limited by @Futrime
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- Improper byte width in protocol parsing by @Zhangyr2022
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## [24.1.0-beta.1]
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### Changed
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### Added
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- Basic game logic by @Futrime and @Zhangyr2022
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- Recognition migrated from host of EDC23 by @Futrime and @Zhangyr2022
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- Adaptation to EDC Rules v24.0.0 by @Futrime and @Zhangyr2022
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- Adaptation to EDC Rules v24.0.0 by @Futrime and @Zhangyr2022

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