@@ -8,6 +8,26 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
88## [ Unreleased]
99
1010
11+ ## [ 24.2.0-beta.1]
12+ ### Added
13+ - Default image to show in monitor when camera is not working
14+ - Restriction to only one settings window
15+ - Restriction to only one instance of the program
16+
17+ ### Changed
18+ - Bump System.IO.Ports from 6.0.0 to 7.0.0
19+ - Adapt to communication protocol of Rules v24.2.0
20+ - Change default size of main window to 1280x720
21+
22+ ### Removed
23+ - Error message when no camera is found
24+
25+ ### Fixed
26+ - Crash when receiving malformed packets
27+ - Refresh rate calculation issue
28+ - Not sending own charging pile information in packet 0x01
29+
30+
1131## [ 24.1.1]
1232### Added
1333- Sound to play when setting charging piles by @Zhangyr2022
@@ -22,6 +42,16 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
2242- Frame rate displaying by @Futrime
2343- Exception handling in packet construction by @Zhangyr2022
2444
45+ ### Changed
46+ - Update titles of error messages by @Futrime
47+ - Dramatically improve performance in communication by @Futrime and @Zhangyr2022
48+ - Adapt to new Communication Protocol by @Zhangyr2022
49+ - Dramatically reduce memeory usage (~ 10x) by @Futrime
50+ - Adapt to EDC Rules v24.1.2 by @Futrime
51+ - Set default values in UI to "N/A" by @Futrime
52+ - Bump YamlDotNet from 12.0.1 to 12.0.2 by @Futrime
53+ - Adapt to EDC Rules v24.1.0 by @Futrime and @Zhangyr2022
54+
2555### Fixed
2656- Progress bar not being reset to zero when resetting the game by @Futrime
2757- Failing to handle packages with packet ID 0x00 by @Zhangyr2022
@@ -36,25 +66,15 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
3666- Charging pile numbers not being limited by @Futrime
3767- Improper byte width in protocol parsing by @Zhangyr2022
3868
39- ### Changed
40- - Update titles of error messages by @Futrime
41- - Dramatically improve performance in communication by @Futrime and @Zhangyr2022
42- - Adapt to new Communication Protocol by @Zhangyr2022
43- - Dramatically reduce memeory usage (~ 10x) by @Futrime
44- - Adapt to EDC Rules v24.1.2 by @Futrime
45- - Set default values in UI to "N/A" by @Futrime
46- - Bump YamlDotNet from 12.0.1 to 12.0.2 by @Futrime
47- - Adapt to EDC Rules v24.1.0 by @Futrime and @Zhangyr2022
48-
4969
5070## [ 24.1.0-beta.7]
71+ ### Changed
72+ - Update titles of error messages by @Futrime
73+
5174### Fixed
5275- Progress bar not being reset to zero when resetting the game by @Futrime
5376- Failing to handle packages with packet ID 0x00 by @Zhnagyr2022
5477
55- ### Changed
56- - Update titles of error messages by @Futrime
57-
5878
5979## [ 24.1.0-beta.6]
6080### Added
@@ -94,15 +114,14 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
94114
95115
96116## [ 24.1.0-beta.2]
97- ### Fixed
98- - Charging pile numbers not being limited by @Futrime
99- - Improper byte width in protocol parsing by @Zhangyr2022
100-
101-
102117### Changed
103118- Adapt to EDC Rules v24.1.2 by @Futrime
104119- Set default values in UI to "N/A" by @Futrime
105120
121+ ### Fixed
122+ - Charging pile numbers not being limited by @Futrime
123+ - Improper byte width in protocol parsing by @Zhangyr2022
124+
106125
107126## [ 24.1.0-beta.1]
108127### Changed
@@ -174,4 +193,4 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
174193### Added
175194- Basic game logic by @Futrime and @Zhangyr2022
176195- Recognition migrated from host of EDC23 by @Futrime and @Zhangyr2022
177- - Adaptation to EDC Rules v24.0.0 by @Futrime and @Zhangyr2022
196+ - Adaptation to EDC Rules v24.0.0 by @Futrime and @Zhangyr2022
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