|
1 | 1 | { |
2 | | - "DIS.AbilityBody": "Body", |
3 | | - "DIS.Add": "Add", |
4 | 2 | "DIS.Ability": "Ability", |
| 3 | + "DIS.AbilityBody": "Body", |
| 4 | + "DIS.AbilityDexterity": "Dexterity", |
| 5 | + "DIS.AbilitySavvy": "Savvy", |
| 6 | + "DIS.AbilityTech": "Tech", |
5 | 7 | "DIS.AbilityCheck": "Ability Check", |
| 8 | + "DIS.Add": "Add", |
| 9 | + "DIS.AddItem": "Add Item", |
6 | 10 | "DIS.Ammo": "Ammo", |
7 | 11 | "DIS.Appearance": "Appearance", |
8 | 12 | "DIS.ArmorType": "Armor Type", |
|
56 | 60 | "DIS.HubRegainHelp3": "On a calm night up to maximum", |
57 | 61 | "DIS.HubSheetTitle": "Hub Data Sheet", |
58 | 62 | "DIS.ItemBroken": "Item broken", |
| 63 | + "DIS.ItemName": "Item Name", |
| 64 | + "DIS.ItemType": "Item Type", |
| 65 | + "DIS.ItemTypeArmor": "Armor", |
| 66 | + "DIS.ItemTypeEquipment": "Equipment", |
| 67 | + "DIS.ItemTypeWeapon": "Weapon", |
59 | 68 | "DIS.LifeSupport": "Life Support", |
60 | 69 | "DIS.Looks": "Looks", |
61 | 70 | "DIS.Max": "Max", |
62 | 71 | "DIS.Modules": "Modules", |
63 | 72 | "DIS.Morale": "Morale", |
| 73 | + "DIS.MoraleFailure": "Parley or flee", |
| 74 | + "DIS.MoraleSuccess": "Stands firm", |
64 | 75 | "DIS.Name": "Name", |
65 | 76 | "DIS.NpcSheetTitle": "NPC Sheet", |
66 | 77 | "DIS.Opponent": "Opponent", |
|
78 | 89 | "DIS.PowerTotalHelp1": "The power cost sum should not", |
79 | 90 | "DIS.PowerTotalHelp2": "exceed the output power.", |
80 | 91 | "DIS.ProtectsAgainst": "Protects Against", |
81 | | - "DIS.RollType": "Roll Type", |
82 | | - "DIS.RollTypeAdvantage": "Advantage", |
83 | | - "DIS.RollTypeDisadvantage": "Disadvantage", |
84 | | - "DIS.RollTypeNormal": "Normal", |
85 | 92 | "DIS.Quirks": "Quirks", |
| 93 | + "DIS.Reaction": "Reaction", |
| 94 | + "DIS.ReactionHelpful": "Helpful", |
| 95 | + "DIS.ReactionHostile": "Hostile", |
| 96 | + "DIS.ReactionTalkative": "Talkative", |
| 97 | + "DIS.ReactionUnfriendly": "Unfriendly", |
| 98 | + "DIS.ReactionUncertain": "Uncertain", |
86 | 99 | "DIS.Regenerate": "Regenerate", |
87 | 100 | "DIS.RegenerateWarning": "This will destroy your existing character and replace it with a newly generated one. This cannot be undone.", |
88 | 101 | "DIS.RiskyAttack": "Risky Attack", |
89 | 102 | "DIS.RiskyAttackFailure": "Risky attack fails! Opponent gets immediate counterattack and chooses next initiative.", |
90 | 103 | "DIS.RiskyAttackSuccess": "Risky attack adds a die of damage.", |
91 | 104 | "DIS.Roll": "Roll", |
| 105 | + "DIS.RollType": "Roll Type", |
| 106 | + "DIS.RollTypeAdvantage": "Advantage", |
| 107 | + "DIS.RollTypeDisadvantage": "Disadvantage", |
| 108 | + "DIS.RollTypeNormal": "Normal", |
92 | 109 | "DIS.Section0Name": "Section 0. Name", |
93 | 110 | "DIS.SheetClassCharacter": "Death in Space Character Sheet", |
94 | 111 | "DIS.SheetClassHub": "Death in Space Hub Sheet", |
|
0 commit comments