Bug description
UNITY_LICENSE activation way works with test runner 4.0.0, but not in later v4 releases
How to reproduce
Run tests with following configuration. this works.
- uses: game-ci/unity-test-runner@v4.0.0
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
replacing @v4.0.0 with @v4 become error with No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER.
Expected behavior
No error since 4.0.0 works
Additional details
this is breaking changes must not be occur in same major version. I believe UNITY_LICENSE is safer than exposing raw credential so I prefer UNITY_LICENSE over password
`
Bug description
UNITY_LICENSEactivation way works with test runner 4.0.0, but not in later v4 releasesHow to reproduce
Run tests with following configuration. this works.
replacing
@v4.0.0with@v4become error withNo valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER.Expected behavior
No error since 4.0.0 works
Additional details
this is breaking changes must not be occur in same major version. I believe
UNITY_LICENSEis safer than exposing raw credential so I preferUNITY_LICENSEover password`