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81 lines (72 loc) · 1.85 KB
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Copy pathvalue.c
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81 lines (72 loc) · 1.85 KB
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#include "value.h"
#include "memory.h"
#include "object.h"
#include <stdio.h>
#include <string.h>
static void printFunction(ObjFunction *function) {
if (function->name == NULL) {
printf("<script>");
return;
}
printf("<fn %s>", function->name->chars);
}
void initValueArray(ValueArray *array) {
array->count = 0;
array->capacity = 0;
array->values = NULL;
}
void writeValueArray(ValueArray *array, Value value) {
if (array->capacity < array->count + 1) {
int oldCapacity = array->capacity;
array->capacity = GROW_CAPACITY(oldCapacity);
array->values = GROW_ARRAY(Value, array->values, oldCapacity, array->capacity);
}
array->values[array->count++] = value;
}
void freeValueArray(ValueArray *array) {
FREE_ARRAY(Value, array->values, array->capacity);
initValueArray(array);
}
void printValue(Value value) {
switch (value.type) {
case VAL_NUMBER: printf("%g", AS_NUMBER(value)); break;
case VAL_BOOL: printf("%s", AS_BOOL(value) ? "true" : "false"); break;
case VAL_NIL: printf("nil"); break;
case VAL_OBJ: printObject(value); break;
}
}
void printObject(Value value) {
switch (OBJ_TYPE(value)) {
case OBJ_STRING:
printf("%s", AS_CSTRING(value));
break;
case OBJ_FUNCTION:
printFunction(AS_FUNCTION(value));
break;
case OBJ_NATIVE:
printf("<native fn>");
break;
case OBJ_CLOSURE:
printFunction(AS_CLOSURE(value)->function);
break;
case OBJ_UPVALUE:
printf("upvalue");
break;
}
}
bool valuesEqual(Value a, Value b) {
if (a.type != b.type) {
return false;
}
switch (a.type) {
case VAL_BOOL:
return AS_BOOL(a) == AS_BOOL(b);
case VAL_NUMBER:
return AS_NUMBER(a) == AS_NUMBER(b);
case VAL_NIL:
return true;
case VAL_OBJ:
return AS_OBJ(a) == AS_OBJ(b);
default: return false; // unreachable
}
}