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Addisu Z. Taddese
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Use uint64 type for component IDs
The type used in gz-sim for component IDs is uint64_t which should match the type used here. Signed-off-by: Addisu Z. Taddese <addisu@openrobotics.org>
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proto/gz/msgs/serialized_map.proto

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@@ -32,7 +32,7 @@ message SerializedEntityMap
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uint64 id = 1;
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/// \brief All the components belonging to the entity.
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map<int64, SerializedComponent> components = 2;
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map<uint64, SerializedComponent> components = 2;
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/// \brief Whether the entity and all its components should be removed at the
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/// current state.

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