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🧑‍🌾 gz rendering 6 UNIT_renderingIface cnlwin failing because it's taking long time loading rendering-ogre plugin #1282

Description

@miguelgonrod

Environment

  • OS Version: Windows 10
  • Source

Description

  • Expected behavior: To build without test regressions
  • Actual behavior: Building with a UNIT_RenderingIface_TEST.test_ran regression

Steps to reproduce

  1. Go to https://build.osrfoundation.org/job/gz_rendering-ign-rendering6-clwin
  2. Build a job
  3. See test failing

Reference build

Failing test

  • UNIT_RenderingIface_TEST.test_ran

Log Output

65: [ RUN      ] RenderingIfaceTest.GetEngine
65: �[36m[Dbg] [C:\J\workspace\gz_rendering-ign-rendering6-clwin\ws\src\gz-rendering\src\RenderingIface.cc:135] �[m�[36mNo rendering engine is loaded yet�[m�[36m
65: �[m�[32m[Msg] �[m�[32mLoading plugin [�[m�[32mignition-rendering-ogre�[m�[32m]�[m�[32m
65: �[m�[32m[Msg] �[m�[32mLoading plugin [�[m�[32mignition-rendering-ogre�[m�[32m]�[m�[32m
65: �[m
 65/114 Test  #65: UNIT_RenderingIface_TEST ................***Failed    1.50 sec

Flakyness 15 days

job_name last_fail first_fail build_count failure_count failure_percentage
gz_rendering-ign-rendering6-clwin 2026-04-26 2026-04-12 5 5 100.0

This have been happening for more time than jenkins can save, so I wasn't able to check for changes

CC: @Crola1702

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