Skip to content

Use asymmetric VRAM Tile Data example #559

Open
@nummacway

Description

Both bytes' bit patterns in the current example for VRAM Tile Data are symmetric. This can be ambiguous concerning the bit order. If one is not exactly sure about the bit order, one cannot understand the example. The bytes in the last two rows of the example image are both asymmetric and would therefore make a better example.

Because I am not sure about the bit order, I cannot fix this myself. Thanks to anyone who does.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions