Models at times get stuck in what seems to be related to multiple users sending their own updates for the model. We might need to revisit how we are locking objects through UI and hand grab. Maybe make a particular lock for each mechanism to avoid canceling each other out.
Models at times get stuck in what seems to be related to multiple users sending their own updates for the model. We might need to revisit how we are locking objects through UI and hand grab. Maybe make a particular lock for each mechanism to avoid canceling each other out.