Description
What feature would you like to see?
Adding ANGLEGLKit support (https://github.com/khanhduytran0/ANGLEGLKit, or use Nathan's implementation which supposedly fixes the stutter problem when tapping), which would allow for 120hz (for newer models) support.
Currently this cannot be implemented as there are some cocos classes, mainly reimplementations of such classes (CCClippingNode for example) don't work correctly due to stencil bits being 0.
https://github.com/geode-sdk/geode/blob/c2caafcec80975b937c1ee8eec5a39e93d4ad320/loader/src/cocos2d-ext/CCClippingNode.cpp#L82-L86
Once that is fixed though, this is possible.
Other details
A toggle in advanced for "Allow 120hz support", which would first prompt the user with a warning, asking if they are sure they want to patch both Geometry Dash and Geode with ANGLEGLKit.
Perhaps also make the toggle disabled if the model doesn't support it, since patching wouldn't really do much otherwise.