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Use Turf.js? #166

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@arjxn-py

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@arjxn-py

This is just a small idea/proposal to use Turf.js in the project for performing geospatial operations on GeoJSON data.
Turf.js provides a wide range of geospatial functions that can help us do several GIS operations in-browser.

Reasons to consider Turf.js:

  1. Comprehensive Geospatial Functions: Turf.js includes over 100 geospatial functions, such as:

    • Buffer, intersect, and union operations.
    • Geospatial analysis (area, distance, bearing, etc.).
    • Data transformation and manipulation (simplification, clipping, etc.).
  2. Lightweight and modular: Turf.js functions are modular, meaning we can include only the specific methods we need, keeping the package size optimized.

  3. Compatibility with GeoJSON: Turf.js works natively with GeoJSON, which is directly relevant to our project and makes integration straightforward.

  4. Compatibility with OpenLayers: Turf.js can be easily integrated with OpenLayers Example

Example Use Cases:

  • Calculating areas or distances between features in GeoJSON datasets.
  • Performing spatial joins or intersections.
  • Generating buffers around points or polygons.

References:

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