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Copy pathAttribute.hpp
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134 lines (99 loc) · 3.31 KB
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#ifndef RFL_ATTRIBUTE_HPP_
#define RFL_ATTRIBUTE_HPP_
#include <algorithm>
#include <string_view>
#include <tuple>
#include <type_traits>
#include <utility>
#include "Literal.hpp"
#include "default.hpp"
namespace rfl {
template <class T>
struct Attribute {
using Type = T;
using ReflectionType = T;
Attribute() : value_(Type()) {}
Attribute(const Type& _value) : value_(_value) {}
Attribute(Type&& _value) noexcept : value_(std::move(_value)) {}
Attribute(Attribute<T>&& _attr) noexcept = default;
Attribute(const Attribute<Type>& _attr) = default;
template <class U>
Attribute(const Attribute<U>& _attr) : value_(_attr.get()) {}
template <class U>
Attribute(Attribute<U>&& _attr) : value_(_attr.get()) {}
template <class U>
requires std::is_convertible_v<U, Type>
Attribute(const U& _value) : value_(_value) {}
template <class U>
requires std::is_convertible_v<U, Type>
Attribute(U&& _value) noexcept : value_(std::forward<U>(_value)) {}
template <class U>
requires std::is_convertible_v<U, Type>
Attribute(const Attribute<U>& _attr) : value_(_attr.value()) {}
/// Assigns the underlying object to its default value.
template <class U = Type>
requires std::is_default_constructible_v<U>
Attribute(const Default&) : value_(Type()) {}
~Attribute() = default;
/// Returns the underlying object.
const Type& get() const { return value_; }
/// Returns the underlying object.
Type& operator()() { return value_; }
/// Returns the underlying object.
const Type& operator()() const { return value_; }
/// Assigns the underlying object.
auto& operator=(const Type& _value) {
value_ = _value;
return *this;
}
/// Assigns the underlying object.
auto& operator=(Type&& _value) noexcept {
value_ = std::move(_value);
return *this;
}
/// Assigns the underlying object.
template <class U>
requires std::is_convertible_v<U, Type>
auto& operator=(const U& _value) {
value_ = _value;
return *this;
}
/// Assigns the underlying object to its default value.
template <class U = Type>
requires std::is_default_constructible_v<U>
auto& operator=(const Default&) {
value_ = Type();
return *this;
}
/// Assigns the underlying object.
Attribute<T>& operator=(const Attribute<T>& _attr) = default;
/// Assigns the underlying object.
Attribute<T>& operator=(Attribute<T>&& _attr) = default;
/// Assigns the underlying object.
template <class U>
auto& operator=(const Attribute<U>& _attr) {
value_ = _attr.get();
return *this;
}
/// Assigns the underlying object.
template <class U>
auto& operator=(Attribute<U>&& _attr) {
value_ = std::forward<T>(_attr.value_);
return *this;
}
/// We want all parsers other than the XML parser to treat attributes like
/// normal fields, so we just implement the reflection interface.
const ReflectionType& reflection() const { return value_; }
/// Assigns the underlying object.
void set(const Type& _value) { value_ = _value; }
/// Assigns the underlying object.
void set(Type&& _value) { value_ = std::move(_value); }
/// Returns the underlying object.
Type& value() { return value_; }
/// Returns the underlying object.
const Type& value() const { return value_; }
/// The underlying value.
Type value_;
};
} // namespace rfl
#endif