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Sentry.Samples.Maui.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<!--
We can build for Android from all build platforms.
On Mac, we'll also build for iOS and MacCatalyst.
On Windows, we'll also build for Windows 10.
-->
<TargetFrameworks>net6.0-android</TargetFrameworks>
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net6.0-windows10.0.19041.0</TargetFrameworks>
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('OSX'))">$(TargetFrameworks);net6.0-ios;net6.0-maccatalyst</TargetFrameworks>
<OutputType>Exe</OutputType>
<RootNamespace>Sentry.Samples.Maui</RootNamespace>
<UseMaui>true</UseMaui>
<SingleProject>true</SingleProject>
<ImplicitUsings>enable</ImplicitUsings>
<!-- Display name -->
<ApplicationTitle>Sentry.Samples.Maui</ApplicationTitle>
<!-- App Identifier -->
<ApplicationId>io.sentry.samples.maui</ApplicationId>
<ApplicationIdGuid>52a4f672-a7ff-471e-bc74-fd81d6e28e53</ApplicationIdGuid>
<!-- Versions -->
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<ApplicationVersion>1</ApplicationVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">14.2</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">14.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">21.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</TargetPlatformMinVersion>
<!--
This avoids attaching a debugger when we crash the app when targeting Windows while running in Visual Studio.
It is not strictly necessary, but makes the demo sligtly cleaner.
-->
<DefineConstants>DISABLE_XAML_GENERATED_BREAK_ON_UNHANDLED_EXCEPTION</DefineConstants>
</PropertyGroup>
<ItemGroup>
<!-- App Icon -->
<MauiIcon Include="Resources\AppIcon\appicon.svg" ForegroundFile="Resources\AppIcon\appiconfg.svg" Color="#512BD4" />
<!-- Splash Screen -->
<MauiSplashScreen Include="Resources\Splash\splash.svg" Color="#512BD4" BaseSize="128,128" />
<!-- Images -->
<MauiImage Include="Resources\Images\*" />
<MauiImage Update="Resources\Images\dotnet_bot.svg" BaseSize="168,208" />
<!-- Custom Fonts -->
<MauiFont Include="Resources\Fonts\*" />
<!-- Raw Assets (also remove the "Resources\Raw" prefix) -->
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\Sentry.Maui\Sentry.Maui.csproj" />
</ItemGroup>
<!-- Workaround for https://github.com/dotnet/maui/issues/7272 -->
<Target Name="_SetPublishFolderTypeNoneOnDocFileItems" BeforeTargets="_ComputePublishLocation">
<ItemGroup>
<ResolvedFileToPublish
Update="@(ResolvedFileToPublish)"
Condition="'%(ResolvedFileToPublish.Extension)' == '.xml' And '%(ResolvedFileToPublish.PublishFolderType)' == ''"
PublishFolderType="None" />
</ItemGroup>
</Target>
</Project>