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backend: dx12Issues with DX12 or DXGIIssues with DX12 or DXGItype: enhancementNew feature or requestNew feature or request
Description
Is your feature request related to a problem? Please describe.
Many DX12 features add new features that are only recognized by DXC. We could gate these features behind enabling DXC globally, but that would be a PITA and not allow using passthrough shaders. We should find some way to expose to the user that these are only usable with passthrough shaders or if DXC is being used.
We should figure out how to address this sooner rather than later.
Describe the solution you'd like
Unsure.
Describe alternatives you've considered
Keep it the way it is or gate these features behind DXC being used on the instance.
Additional context
Comes up in many features. E.g.
- Mesh shaders ([hal/dx12] Mesh Shaders #8110)
- Multiview/view instancing (Add multiview limits and tests #8206)
- Probably barycentrics (Implement shader barycentrics #8320)
Discussed briefly in this matrix thread
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backend: dx12Issues with DX12 or DXGIIssues with DX12 or DXGItype: enhancementNew feature or requestNew feature or request
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Todo