mrv2 v1.5.2 - OpenGL (mrv2) and Vulkan (vmrv2) #461
ggarra13
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v1.5.2
mrv2 and vmrv2 are open source professional players and review tools for VFX, animation and computer graphics for Windows, Linux and macOS. You can choose to compile from source or get binaries.
If you are unsure what binary to choose, go to:
https://mrv2.sourceforge.io/downloads/mrv2-download-page.html
mrv2 ships now in two compiled versions:
It also ships for many more architectures, so be careful to download the correct one.
It has NOT been tested on Windows aarch64 nor Linux aarch64 (beta testers wanted).
Prices for binaries
For unlocking features, once mrv2 loads, you should go to:
Donationware prices of binary licenses through PayPal:
I use the email information to contact you privately. I don't sell your information, as I don't have access to it, except for your email, which I use to contact you if you run into issues.
License works for both mrv2 and vmrv2 (you can have both installed).
You need to have an internet connection for the license system.
The donationware version when running without a donation, does not have:
They do have, however:
Prices might change (go up or down) depending on competition and new features.
ChangeLog
System Settings->Accesibility->Motion and turn on Reduce Motion.
Installation notes:
https://github.com/ggarra13/mrv2?tab=readme-ov-file#notes-on-installation
This discussion was created from the release mrv2 v1.5.2 - OpenGL (mrv2) and Vulkan (vmrv2).
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