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# Changelog
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## [ Unreleased]
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+ ## [ 0.2.0]
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### Added
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- ` Array.join ` method, similar to ` PoolStringArray.join `
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- Project Settings for setting up ` package.path ` and ` package.cpath `
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- API documentation
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- [ Unreleased ] : https://github.com/gilzoide/godot-lua-pluginscript/compare/0.1.0...HEAD
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+ [ Unreleased ] : https://github.com/gilzoide/godot-lua-pluginscript/compare/0.2.0...HEAD
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+ [ 0.2.0 ] : https://github.com/gilzoide/godot-lua-pluginscript/releases/tag/0.2.0
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[ 0.1.0 ] : https://github.com/gilzoide/godot-lua-pluginscript/releases/tag/0.1.0
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[ r1 ] : https://github.com/gilzoide/godot-lua-pluginscript/releases/tag/r1
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PropertyHint = PropertyHint ,
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--- `Enumerations.PropertyUsage`
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PropertyUsage = PropertyUsage ,
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- --- Project version: 0.1 .0
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- _VERSION = ' 0.1 .0' ,
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+ --- Project version: 0.2 .0
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+ _VERSION = ' 0.2 .0' ,
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}
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local global_constants = api .godot_get_global_constants ()
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