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Add parallel kinematics plugin / prototype  #167

@gkjohnson

Description

@gkjohnson

Add prototype support for parallel kinematics even though they're not supported in the URDF 1 spec.

Format

  • Use something like <ParallelLink> to mirror <Link> so the files are compatible with other parsers.

Solver

  • Use a something like a simple gradient descent solver.
  • Don't attempt to limit user-specified joint positions based on parallel links.
  • Fixed joints for the solve must be specified -- ie all known joint positions should be fixed.
  • Intended for simple, unknown, passive joints in the system.

Existing Solvers

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