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Repository Guidelines

Project

  • App source lives in src/ and are currently migrated to src/godot with focus on spec.md adherence and test driven development
  • static data like achievements names, unlock order, patterns and colors can be used as is. data structure is allowed to change
  • godot mcp is available

TODO

now

  • the generic dictionary achievements are hard to maintain. plan two likely but different implementation paths

next

  • only some achievements can be unlocked manually, currently all show a "unlock"
  • where we have classes (e.g. engine state) we need to put proper types on the variables

later

  • let automated run check "clicks till achievement" and "rolls till achievement"
  • display "rolls till achievement" that for each achievement unlockable
  • polish