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Following the instructions for Mac/Linux, I get warnings/errors after running go get on Mac OSX 10.9.4, which seem relatively harmless, but I have been unable to compile some go OpenGL examples without panics. I'm curious if this error is at the root of some of this - thanks for taking a look.
➜ ~GOPATH go get github.com/go-gl/gl
# github.com/go-gl/gl
In file included from $WORK/github.com/go-gl/gl/_obj/_cgo_export.c:2:
src/github.com/go-gl/gl/debugoutput.go:26:28: warning: incompatible pointer types passing 'void (GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, void *)' to parameter of type 'GLDEBUGPROCARB' (aka 'void (*)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void *)') [-Wincompatible-pointer-types]
# github.com/go-gl/gl
src/github.com/go-gl/gl/debugoutput.go:26:28: warning: incompatible pointer types passing 'void (GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, void *)' to parameter of type 'GLDEBUGPROCARB' (aka 'void (*)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void *)') [-Wincompatible-pointer-types]
If it helps any, when I run pkg-config I get
➜ github.com pkg-config glew --libs --cflags
-I/usr/include/GL -lGLEW
But running with CGO_FLAGS and then go install doesn't appear to actually do anything
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