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Description
- Robotgo version (or commit ref):
v1.0.0-beta5
- Go version:
go version go1.17.6 windows/amd64
- Gcc version:
gcc.exe (x86_64-win32-seh-rev0, Built by MinGW-W64 project) 8.1.0
(recommended by README) - Operating system and bit:
Windows 10 64bit
- Resolution: 1920x1080 x3 - 3 monitors with same resolution, middle one set a primary/main
- Provide example code:
package main
import (
"fmt"
"github.com/go-vgo/robotgo"
)
func main() {
robotgo.Move(10, 100)
robotgo.MilliSleep(1) // optional
x, y := robotgo.GetMousePos()
fmt.Println(x, y) // outputs -1910 99
}
Description
robotgo.Move
moves cursor to absolute X, Y position that is passed to the function. robotgo.GetMousePos
returns position of the cursor, which used immediately after robotgo.Move
should be exactly the same, assuming no user input.
Since robotgo.Move
moves cursor to invalid location since [email protected]
, at least on multi-monitor setup like my own - 3 monitors with 1920x1080 resolution, middle one being set as primary/main, therefore starting with X 0, Y 0, and the left one has negative X positions.
Same code tested with other versions:
go get github.com/go-vgo/[email protected] | go run .
10 100
go get github.com/go-vgo/[email protected] | go run .
-1910 99
go get github.com/go-vgo/[email protected] | go run .
-1910 99
Aside from X being affected, you can see that Y is off by one.
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