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831 lines (671 loc) · 23.8 KB
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/*
* Copyright (c) godot-rust; Bromeon and contributors.
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
use std::cell::{Cell, RefCell};
use std::rc::Rc;
use godot::builtin::{vslice, GString, Signal, StringName};
use godot::classes::object::ConnectFlags;
use godot::classes::{Node, Node3D, Object, RefCounted};
use godot::meta::{FromGodot, GodotConvert, ToGodot};
use godot::obj::{Base, Gd, InstanceId, NewAlloc, NewGd};
use godot::prelude::ConvertError;
use godot::register::{godot_api, GodotClass};
use godot::sys::Global;
use crate::framework::itest;
#[itest]
fn signal_basic_connect_emit() {
let mut emitter = Emitter::new_alloc();
let receiver = Receiver::new_alloc();
emitter.connect("signal_unit", &receiver.callable("receive_unit"));
emitter.emit_signal("signal_unit", &[]);
assert_eq!(receiver.bind().last_received(), LastReceived::Unit);
emitter.connect("signal_int", &receiver.callable("receive_int"));
emitter.emit_signal("signal_int", vslice![1278]);
assert_eq!(receiver.bind().last_received(), LastReceived::Int(1278));
let emitter_variant = emitter.to_variant();
emitter.connect("signal_obj", &receiver.callable("receive_obj"));
emitter.emit_signal("signal_obj", &[emitter_variant]);
assert_eq!(
receiver.bind().last_received(),
LastReceived::Object(emitter.instance_id())
);
receiver.free();
emitter.free();
}
// "Internal" means connect/emit happens from within the class, via self.signals().
#[itest]
fn signal_symbols_internal() {
let mut emitter = Emitter::new_alloc();
// Connect signals from inside.
let tracker = Rc::new(Cell::new(0));
let mut internal = emitter.bind_mut();
internal.connect_signals_internal(tracker.clone());
drop(internal);
// Make sure that connection has been properly registered by Godot.
assert!(!emitter.get_incoming_connections().is_empty());
emitter.bind_mut().emit_signals_internal();
// Check that closure is invoked.
assert_eq!(tracker.get(), 1234, "Emit failed (closure)");
// Check that instance methods self_receive() and self_receive_gd_inc1() are invoked.
assert_eq!(
emitter.bind().last_received_int,
1234 + 1, // self_receive_gd_inc1() increments by 1, and should be called after self_receive().
"Emit failed (method)"
);
// Check that static function is invoked.
assert_eq!(
*LAST_STATIC_FUNCTION_ARG.lock(),
1234,
"Emit failed (static function)"
);
emitter.free();
}
// "External" means connect/emit happens from outside the class, via Gd::signals().
#[itest]
fn signal_symbols_external() {
let emitter = Emitter::new_alloc();
let mut sig = emitter.signals().signal_int();
// Local function; deliberately use a !Send type.
let tracker = Rc::new(Cell::new(0));
{
let tracker = tracker.clone();
sig.connect(move |i| {
tracker.set(i);
});
}
// Self-modifying method.
sig.connect_self(Emitter::self_receive);
// Connect to other object.
let receiver = Receiver::new_alloc();
sig.connect_other(&receiver, Receiver::receive_int_mut);
// Emit signal (now via tuple).
sig.emit_tuple((987,));
// Check that closure is invoked.
assert_eq!(tracker.get(), 987, "Emit failed (closure)");
// Check that instance method is invoked.
assert_eq!(
emitter.bind().last_received_int,
987,
"Emit failed (method)"
);
// Check that *other* instance method is invoked.
assert_eq!(
receiver.bind().last_received(),
LastReceived::IntMut(987),
"Emit failed (other object method)"
);
receiver.free();
emitter.free();
}
// "External" means connect/emit happens from outside the class, via Gd::signals().
#[itest]
fn signal_symbols_complex_emit() {
let emitter = Emitter::new_alloc();
let arg = emitter.clone();
let mut sig = emitter.signals().signal_obj();
let tracker = Rc::new(RefCell::new(None));
{
let tracker = tracker.clone();
sig.connect(move |obj: Gd<Object>, name: GString| {
*tracker.borrow_mut() = Some((obj, name));
});
}
// Allows upcasting.
sig.emit(&arg, "hello");
emitter.free();
}
#[itest]
fn signal_receiver_auto_disconnect() {
let emitter = Emitter::new_alloc();
let sig = emitter.signals().signal_int();
let receiver = Receiver::new_alloc();
sig.connect_other(&receiver, Receiver::receive_int_mut);
let outgoing_connections = emitter.get_signal_connection_list("signal_int");
let incoming_connections = receiver.get_incoming_connections();
assert_eq!(incoming_connections.len(), 1);
assert_eq!(incoming_connections, outgoing_connections);
receiver.free();
// Should be auto-disconnected by Godot.
let outgoing_connections = emitter.get_signal_connection_list("signal_int");
assert!(outgoing_connections.is_empty());
emitter.free();
}
// "External" means connect/emit happens from outside the class, via Gd::signals().
#[itest]
fn signal_symbols_external_builder() {
let emitter = Emitter::new_alloc();
let mut sig = emitter.signals().signal_int();
// Self-modifying method.
sig.connect_self(Emitter::self_receive);
// Connect to other object.
let receiver_mut = Receiver::new_alloc();
sig.builder()
.name("receive_the_knowledge")
.connect_other_mut(&receiver_mut, Receiver::receive_int_mut);
sig.connect_other(&receiver_mut, Receiver::receive_int_mut);
let tracker = Rc::new(Cell::new(0));
{
let tracker = tracker.clone();
sig.builder().connect(move |i| tracker.set(i));
}
// Emit signal.
sig.emit(552);
// Check that closure is invoked.
assert_eq!(tracker.get(), 552, "Emit failed (closure)");
// Check that self instance method (mut) is invoked.
assert_eq!(
emitter.bind().last_received_int,
552,
"Emit failed (mut method)"
);
// Check that *other* instance method is invoked.
assert_eq!(
receiver_mut.bind().last_received(),
LastReceived::IntMut(552),
"Emit failed (other object, mut method)"
);
// Check that closures set up with builder are invoked.
assert_eq!(tracker.get(), 552, "Emit failed (builder local)");
receiver_mut.free();
emitter.free();
}
#[cfg(feature = "experimental-threads")]
#[itest]
fn signal_symbols_sync() {
use std::sync::{Arc, Mutex};
let emitter = Emitter::new_alloc();
let mut sig = emitter.signals().signal_int();
let sync_tracker = Arc::new(Mutex::new(0));
{
let sync_tracker = sync_tracker.clone();
sig.builder()
.connect_sync(move |i| *sync_tracker.lock().unwrap() = i);
}
sig.emit(1143);
assert_eq!(
*sync_tracker.lock().unwrap(),
1143,
"Emit failed (builder sync)"
);
emitter.free();
}
#[itest]
fn signal_symbols_engine(ctx: &crate::framework::TestContext) {
// Add node to tree, to test Godot signal interactions.
let mut node = Node::new_alloc();
ctx.scene_tree.clone().add_child(&node);
// API allows to only modify one signal at a time (borrowing &mut self).
let renamed = node.signals().renamed();
let renamed_count = Rc::new(Cell::new(0));
{
let renamed_count = renamed_count.clone();
renamed.connect(move || renamed_count.set(renamed_count.get() + 1));
}
let entered = node.signals().child_entered_tree();
let entered_tracker = Rc::new(RefCell::new(None));
{
let entered_tracker = entered_tracker.clone();
entered.builder().connect(move |node| {
*entered_tracker.borrow_mut() = Some(node);
});
}
// Apply changes, triggering signals.
node.set_name("new name");
let child = Node::new_alloc();
node.add_child(&child);
// Verify that signals were emitted.
let entered_node = entered_tracker.take();
assert_eq!(renamed_count.get(), 1, "Emit failed: Node::renamed");
assert_eq!(
entered_node,
Some(child),
"Emit failed: Node::child_entered_tree"
);
// Manually emit a signal a 2nd time.
node.signals().renamed().emit();
assert_eq!(renamed_count.get(), 2, "Manual emit failed: Node::renamed");
// Remove from tree for other tests.
node.free();
}
// Test that Node signals are accessible from a derived class.
#[itest]
fn signal_symbols_engine_inherited(ctx: &crate::framework::TestContext) {
let mut node = Emitter::new_alloc();
// Add to tree, so signals are propagated.
ctx.scene_tree.clone().add_child(&node);
let sig = node.signals().renamed();
sig.connect_self(|this| {
this.last_received_int = 887;
});
node.set_name("new name");
assert_eq!(node.bind().last_received_int, 887);
// Remove from tree for other tests.
node.free();
}
// Test that Node signals are accessible from a derived class, with Node3D middleman.
#[itest]
fn signal_symbols_engine_inherited_indirect(ctx: &crate::framework::TestContext) {
let original = Emitter::new_alloc();
let mut node = original.clone().upcast::<Node3D>();
// Add to tree, so signals are propagated.
ctx.scene_tree.clone().add_child(&node);
let sig = node.signals().renamed();
sig.connect_other(&original, |this: &mut Emitter| {
this.last_received_int = 887;
});
node.set_name("new name");
assert_eq!(original.bind().last_received_int, 887);
// Remove from tree for other tests.
node.free();
}
// Test that Node signals are *internally* accessible from a derived class.
#[itest]
fn signal_symbols_engine_inherited_internal() {
// No tree needed; signal is emitted manually.
let mut node = Emitter::new_alloc();
node.bind_mut().connect_base_signals_internal();
node.bind_mut().emit_base_signals_internal();
assert_eq!(node.bind().last_received_int, 553);
node.free();
}
// Test that signal API methods accept engine types as receivers.
#[itest]
fn signal_symbols_connect_engine() {
// No tree needed; signal is emitted manually.
let node = Emitter::new_alloc();
let mut engine = Node::new_alloc();
engine.set_name("hello");
node.signals()
.property_list_changed()
.connect_other(&engine, |this| {
assert_eq!(this.get_name(), StringName::from("hello"));
});
node.signals()
.property_list_changed()
.builder()
.connect_other_gd(&engine, |this| {
assert_eq!(this.get_name(), StringName::from("hello"));
});
node.signals().property_list_changed().emit();
node.free();
engine.free();
}
// Test that rustc is capable of inferring the parameter types of closures passed to the signal API's connect methods.
#[itest]
fn signal_symbols_connect_inferred() {
let user = Emitter::new_alloc();
let engine = Node::new_alloc();
// User signals.
user.signals()
.child_entered_tree()
.connect_other(&engine, |this, mut child| {
// Use methods that `Node` declares.
let _ = this.get_path(); // ref.
this.set_unique_name_in_owner(true); // mut.
// `child` is also a node.
let _ = child.get_path(); // ref.
child.set_unique_name_in_owner(true); // mut.
});
user.signals().renamed().connect_self(|this| {
// Use method/field that `Emitter` declares.
this.connect_base_signals_internal();
let _ = this.last_received_int;
});
// User signals, builder.
user.signals().renamed().builder().connect_self_mut(|this| {
// Use method/field that `Emitter` declares.
this.connect_base_signals_internal();
let _ = this.last_received_int;
});
// Engine signals.
engine.signals().ready().connect_other(&user, |this| {
// Use method/field that `Emitter` declares.
this.connect_base_signals_internal();
let _ = this.last_received_int;
});
// Engine signals, builder.
engine
.signals()
.tree_exiting()
.builder()
.flags(ConnectFlags::DEFERRED)
.connect_self_gd(|mut this| {
// Use methods that `Node` declares.
let _ = this.get_path(); // ref.
this.set_unique_name_in_owner(true); // mut.
});
engine
.signals()
.tree_exiting()
.builder()
.connect_other_mut(&user, |this| {
// Use methods that `Node` declares.
use godot::obj::WithBaseField; // not recommended pattern; `*_gd()` connectors preferred.
let _ = this.base().get_path(); // ref.
this.base_mut().set_unique_name_in_owner(true); // mut.
});
engine
.signals()
.tree_exiting()
.builder()
.connect_other_gd(&user, |mut this| {
// Use methods that `Node` declares.
let _ = this.get_path(); // ref.
this.set_unique_name_in_owner(true); // mut.
});
// Don't emit any signals, this test just needs to compile.
user.free();
engine.free();
}
// Test that Node signals are accessible from a derived class, when the class itself has no #[signal] declarations.
// Verifies the code path that only generates the traits, no dedicated signal collection.
#[itest]
fn signal_symbols_engine_inherited_no_own_signals() {
let mut obj = Receiver::new_alloc();
let sig = obj.signals().property_list_changed();
sig.connect_self(|this| {
this.receive_int(941);
});
obj.notify_property_list_changed();
assert_eq!(obj.bind().last_received.get(), LastReceived::Int(941));
obj.free();
}
#[itest]
fn signal_construction_and_id() {
let mut object = RefCounted::new_gd();
let object_id = object.instance_id();
object.add_user_signal("test_signal");
let signal = Signal::from_object_signal(&object, "test_signal");
assert!(!signal.is_null());
assert_eq!(signal.name(), StringName::from("test_signal"));
assert_eq!(signal.object(), Some(object.clone().upcast()));
assert_eq!(signal.object_id(), Some(object_id));
// Invalidating the object still returns the old ID, however not the object.
drop(object);
assert_eq!(signal.object_id(), Some(object_id));
assert_eq!(signal.object(), None);
}
#[itest]
fn enums_as_signal_args() {
#[derive(Debug, Clone)]
enum EventType {
Ready,
}
impl GodotConvert for EventType {
type Via = u8;
}
impl ToGodot for EventType {
type Pass = godot::meta::ByValue;
fn to_godot(&self) -> Self::Via {
match self {
EventType::Ready => 0,
}
}
}
impl FromGodot for EventType {
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError> {
match via {
0 => Ok(Self::Ready),
_ => Err(ConvertError::new("value out of range")),
}
}
}
#[derive(GodotClass)]
#[class(base = RefCounted, init)]
struct SignalObject {
base: Base<RefCounted>,
}
#[godot_api]
impl SignalObject {
#[signal]
fn game_event(ty: EventType);
}
let object = SignalObject::new_gd();
let event = EventType::Ready;
object.signals().game_event().emit(event);
}
// ----------------------------------------------------------------------------------------------------------------------------------------------
// Helper types
/// Global sets the value of the received argument and whether it was a static function.
static LAST_STATIC_FUNCTION_ARG: Global<i64> = Global::default();
// Separate module to test signal visibility.
use emitter::Emitter;
mod emitter {
use godot::obj::WithUserSignals;
use super::*;
#[derive(GodotClass)]
#[class(init, base=Node3D)] // Node instead of Object to test some signals defined in superclasses.
pub struct Emitter {
_base: Base<Node3D>,
pub last_received_int: i64,
}
#[godot_api]
impl Emitter {
#[signal]
fn signal_unit();
// Public to demonstrate usage inside module.
#[signal]
pub fn signal_int(arg1: i64);
#[signal]
pub(super) fn signal_obj(arg1: Gd<Object>, arg2: GString);
#[func]
pub fn self_receive(&mut self, arg1: i64) {
self.last_received_int = arg1;
}
#[func]
pub fn self_receive_gd_inc1(mut this: Gd<Self>, _arg1: i64) {
this.bind_mut().last_received_int += 1;
}
#[func]
pub fn self_receive_constant(&mut self) {
self.last_received_int = 553;
}
#[func]
fn self_receive_static(arg1: i64) {
*LAST_STATIC_FUNCTION_ARG.lock() = arg1;
}
// "Internal" means connect/emit happens from within the class (via &mut self).
pub fn connect_signals_internal(&mut self, tracker: Rc<Cell<i64>>) {
let sig = self.signals().signal_int();
sig.connect_self(Self::self_receive);
sig.connect(Self::self_receive_static);
sig.connect(move |i| tracker.set(i));
sig.builder().connect_self_gd(Self::self_receive_gd_inc1);
}
pub fn emit_signals_internal(&mut self) {
self.signals().signal_int().emit(1234);
}
pub fn connect_base_signals_internal(&mut self) {
self.signals()
.renamed()
.connect_self(Emitter::self_receive_constant);
}
pub fn emit_base_signals_internal(&mut self) {
self.signals().renamed().emit();
}
}
}
// ----------------------------------------------------------------------------------------------------------------------------------------------
#[derive(Default, Copy, Clone, Eq, PartialEq, Debug)]
enum LastReceived {
#[default]
Nothing,
Unit,
Int(i64),
IntMut(i64),
Object(InstanceId),
}
#[derive(GodotClass)]
#[class(init, base=Object)]
struct Receiver {
last_received: Cell<LastReceived>,
base: Base<Object>,
}
#[godot_api]
impl Receiver {
// Do not declare any #[signal]s here -- explicitly test this implements WithSignal without them.
fn last_received(&self) -> LastReceived {
self.last_received.get()
}
// Note: asserting inside #[func] will be caught by FFI layer and not cause a call-site panic, thus not fail the test.
// Therefore, store received values and check them manually in the test.
#[func]
fn receive_unit(&self) {
self.last_received.set(LastReceived::Unit);
}
#[func]
fn receive_int(&self, arg1: i64) {
self.last_received.set(LastReceived::Int(arg1));
}
fn receive_int_mut(&mut self, arg1: i64) {
self.last_received.set(LastReceived::IntMut(arg1));
}
#[func]
fn receive_obj(&self, obj: Gd<Object>) {
self.last_received
.set(LastReceived::Object(obj.instance_id()));
}
}
// ----------------------------------------------------------------------------------------------------------------------------------------------
// Class which is deliberately `pub` but has only private `#[signal]` declaration.
// Regression test, as this caused "leaked private types" in the past.
#[derive(GodotClass)]
#[class(init, base=Object)]
pub struct PubClassPrivSignal {
_base: Base<Object>,
}
#[godot_api]
impl PubClassPrivSignal {
#[signal]
fn private_signal();
}
// ----------------------------------------------------------------------------------------------------------------------------------------------
// Custom callables
mod custom_callable {
use std::sync::atomic::{AtomicU32, Ordering};
use std::sync::Arc;
use godot::builtin::{vslice, Callable, Signal, Variant};
use godot::classes::Node;
use godot::obj::{Gd, NewAlloc};
use crate::builtin_tests::containers::callable_test::custom_callable::PanicCallable;
use crate::framework::{itest, TestContext};
#[itest]
fn signal_panic_user_from_fn() {
connect_signal_panic_shared(
"test_signal",
connect_signal_panic_from_fn,
|node| {
node.add_user_signal("test_signal");
},
|node| {
node.emit_signal("test_signal", vslice![987i64]);
},
);
}
#[itest]
fn signal_panic_user_from_custom() {
connect_signal_panic_shared(
"test_signal",
connect_signal_panic_from_custom,
|node| {
node.add_user_signal("test_signal");
},
|node| {
node.emit_signal("test_signal", vslice![987i64]);
},
);
}
#[itest]
fn signal_panic_from_fn_tree_entered(ctx: &TestContext) {
connect_signal_panic_shared(
"tree_entered",
connect_signal_panic_from_fn,
|_node| {},
|node| add_remove_child(ctx, node),
);
}
#[itest]
fn signal_panic_from_custom_tree_entered(ctx: &TestContext) {
connect_signal_panic_shared(
"tree_entered",
connect_signal_panic_from_custom,
|_node| {},
|node| add_remove_child(ctx, node),
);
}
#[itest]
fn signal_panic_from_fn_tree_exiting(ctx: &TestContext) {
connect_signal_panic_shared(
"tree_exiting",
connect_signal_panic_from_fn,
|_node| {},
|node| add_remove_child(ctx, node),
);
}
#[itest]
fn connect_signal_panic_from_custom_tree_exiting(ctx: &TestContext) {
connect_signal_panic_shared(
"tree_exiting",
connect_signal_panic_from_custom,
|_node| {},
|node| add_remove_child(ctx, node),
);
}
#[itest]
fn signal_panic_from_fn_tree_exited(ctx: &TestContext) {
connect_signal_panic_shared(
"tree_exited",
connect_signal_panic_from_fn,
|_node| {},
|node| add_remove_child(ctx, node),
);
}
#[itest]
fn signal_panic_from_custom_tree_exited(ctx: &TestContext) {
connect_signal_panic_shared(
"tree_exited",
connect_signal_panic_from_custom,
|_node| {},
|node| {
ctx.scene_tree.clone().add_child(&*node);
ctx.scene_tree.clone().remove_child(&*node);
},
);
}
// ------------------------------------------------------------------------------------------------------------------------------------------
// Custom callables - helper functions
fn add_remove_child(ctx: &TestContext, node: &mut Gd<Node>) {
let mut tree = ctx.scene_tree.clone();
tree.add_child(&*node);
tree.remove_child(&*node);
}
fn connect_signal_panic_shared(
signal: &str,
callable: impl FnOnce(Arc<AtomicU32>) -> Callable,
before: impl FnOnce(&mut Gd<Node>),
emit: impl FnOnce(&mut Gd<Node>),
) {
let mut node = Node::new_alloc();
before(&mut node);
let signal = Signal::from_object_signal(&node, signal);
let received = Arc::new(AtomicU32::new(0));
let callable = callable(received.clone());
signal.connect(&callable);
emit(&mut node);
assert_eq!(1, received.load(Ordering::SeqCst));
node.free();
}
fn connect_signal_panic_from_fn(received: Arc<AtomicU32>) -> Callable {
// Explicit `Variant` return type to avoid following warning becoming a hard error in edition 2024.
// warning: this function depends on never type fallback being `()`
Callable::from_fn("test", move |_args| -> Variant {
panic!("TEST: {}", received.fetch_add(1, Ordering::SeqCst))
})
}
fn connect_signal_panic_from_custom(received: Arc<AtomicU32>) -> Callable {
Callable::from_custom(PanicCallable(received))
}
}