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lines changed Original file line number Diff line number Diff line change 7
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<key >CFBundleDevelopmentRegion </key >
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<string >en </string >
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<key >CFBundleExecutable </key >
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- <string >libEXTENSION-NAME.ios.template_release.universal </string >
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+ <string >libEXTENSION-NAME.ios.template_release.arm64 </string >
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<key >CFBundleName </key >
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<string >Godot Template Cpp </string >
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<key >CFBundleDisplayName </key >
Original file line number Diff line number Diff line change @@ -7,8 +7,8 @@ compatibility_minimum = "4.1"
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; Relative paths ensure that our GDExtension can be placed anywhere in the project directory.
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macos.debug = "./macos/macos.framework/libEXTENSION-NAME.macos.template_debug.universal"
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macos.release = "./macos/macos.framework/libEXTENSION-NAME.macos.template_release.universal"
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- ios.debug = "./ios/ios.framework/libEXTENSION-NAME.ios.template_debug.universal "
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- ios.release = "./ios/ios.framework/libEXTENSION-NAME.ios.template_release.universal "
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+ ios.debug = "./ios/ios.framework/libEXTENSION-NAME.ios.template_debug.arm64 "
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+ ios.release = "./ios/ios.framework/libEXTENSION-NAME.ios.template_release.arm64 "
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windows.debug.x86_32 = "./windows/libEXTENSION-NAME.windows.template_debug.x86_32.dll"
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windows.release.x86_32 = "./windows/libEXTENSION-NAME.windows.template_release.x86_32.dll"
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windows.debug.x86_64 = "./windows/libEXTENSION-NAME.windows.template_debug.x86_64.dll"
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