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Request: add normal, specular, etc. maps to the 2d sprite shaders demo (Im attaching assets with godette) #244

@rubenjavier

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@rubenjavier

Hello @jaggygames , I just saw that the 2d sprites shaders demo was ported by you, so in case you could I decided to ask...

Im attaching a zip that contains the godette_body.png at full res and cleaned to have transparency, and all the maps that Sprite DLight create at its default settings, depth, normal, occlusion and specular, in case somebody can create a new demo for advanced 2D materials.

godette_body_material.zip

Thanks in advance
Best regards

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