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Vulkan: 3D in 2D viewport not working #422

@LinuxUserGD

Description

@LinuxUserGD

Godot version:
Vulkan master
OS/device including version:
Arch Linux
Issue description:
2D in 3D viewports work (display correctly). But it doesn't work the other way around.
This becomes a problem when the whole display of a game is black because the viewport doesn't render anything (e. g. when using anaglyph effect with two cameras).
Maybe it's not implemented yet.
Steps to reproduce:
3D in 2D - bug
(the 3D character is not visible)

Minimal reproduction project:

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