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Document some glow properties being unavailable with Compatibility
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tutorials/3d/environment_and_post_processing.rst

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@@ -552,8 +552,15 @@ illumination for off-screen elements (unlike :abbr:`SSIL (Screen-Space Indirect
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Glow
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^^^^
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*This feature is only available when using the Forward+ and Mobile backends, not
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Compatibility.*
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.. note::
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When using the Compatibility rendering method, glow uses a different
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implementation with some properties being unavailable and hidden from the
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inspector: **Levels**, **Normalized**, **Strength**, **Blend Mode**,
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**Mix**, **Map**, and **Map Strength**.
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This implementation is optimized to run on low-end devices and is less
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flexible as a result.
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In photography and film, when light amount exceeds the maximum *luminance*
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(brightness) supported by the media, it generally bleeds outwards to darker

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