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the archive here: `Squash the Creeps assets <https://github.com/godotengine/godot-docs-project-starters/releases/download/latest-4.x/3d_squash_the_creeps_starter.zip>`_.
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Once you downloaded it, extract the .zip archive on your computer. Open the
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Godot Project Manager and click the *Import* button.
In the import popup, enter the full path to the freshly created directory
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``squash_the_creeps_start/``. You can click the *Browse* button on the right to
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``3d_squash_the_creeps_starter/``. You can click the *Browse* button on the right to
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open a file browser and navigate to the ``project.godot`` file the folder
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contains.
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@@ -108,7 +107,7 @@ the viewport.
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We're going to move the ground down so we can see the floor grid. To do this, the grid snapping feature can be used.
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Grid snapping can be activated 2 ways in the 3D editor.
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The first is by pressing the *Use Snap* button (or pressing the :kbd:`Y` key).
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The second is by selecting a node, dragging a handle on the gizmo **then** holding :kbd:`Ctrl` while still clicking to enable snapping as long as :kbd:`Ctrl` is held.
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The second is by selecting a node, dragging a handle on the gizmo **then** holding :kbd:`Ctrl` while still clicking to enable snapping as long as :kbd:`Ctrl` is held.
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