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Revert "Update external editor page to explain presets (#4261)"
The PR in question hasn't been merged yet. This reverts commit 3a78fd2.
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getting_started/editor/external_editor.rst

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@@ -13,16 +13,10 @@ To enable an external text editor, browse to the relevant editor settings via:
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.. image:: img/editor_settings.png
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You can choose your editor from a list of presets, which will cause Godot to
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use appropriate values for the executable path and command line flags settings.
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If your editor is at an unusual path, you can override the preset default by
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changing the Exec Path setting to point at your editor.
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Alternatively, you can use the "Custom" option and fill out both settings by
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hand. The flags allow you to integrate the editor with Godot, passing it the
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file path to open and other relevant arguments. Godot will replace the
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following placeholders in the flags string:
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There are two fields: the executable path and command line flags. The flags
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allow you to integrate the editor with Godot, passing it the file path to open
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and other relevant arguments. Godot will replace the following placeholders in
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the flags string:
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+---------------------+-----------------------------------------------------+
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| Field in Exec Flags | Is replaced with |
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