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If it doesn't open immediately open the project from your project list.
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The start project contains an icon and two folders: ``art/`` and ``fonts/``.
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There, you will find the art assets and music we'll use in the game.
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.. image:: img/01.game_setup/04.start_assets.png
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.. image:: img/01.game_setup/04.start_assets.webp
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There are two 3D models, ``player.glb`` and ``mob.glb``, some materials that
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belong to these models, and a music track.
@@ -48,7 +50,7 @@ We're going to create our main scene with a plain :ref:`Node <class_Node>` as it
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top-left and double-click on *Node*. Name the node ``Main``. An alternate method to rename the node is to right-click on *Node* and choose *Rename* (or :kbd:`F2`). Alternatively, to add
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a node to the scene, you can press :kbd:`Ctrl+A` (:kbd:`Cmd+A` on macOS).
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.. image:: img/01.game_setup/05.main_node.png
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.. image:: img/01.game_setup/05.main_node.webp
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Save the scene as ``main.tscn`` by pressing :kbd:`Ctrl+S` (:kbd:`Cmd+S` on macOS).
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@@ -61,17 +63,17 @@ node, then a :ref:`CollisionShape3D <class_CollisionShape3D>`. Rename the :ref:`
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