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Merge pull request #10326 from tetrapod00/shadow-cull-mask
Document Light3D shadow caster mask property
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tutorials/3d/lights_and_shadows.rst

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@@ -125,6 +125,8 @@ There is a list of generic shadow parameters, each also has a specific function:
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moving objects. The downside of increasing shadow blur is that it will make
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the grainy pattern used for filtering more noticeable.
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See also :ref:`doc_lights_and_shadows_shadow_filter_mode`.
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- **Caster Mask:** Shadows are only cast by objects in these layers. Note that
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this mask does not affect which objects shadows are cast *onto*.
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.. image:: img/lights_and_shadows_blur.webp
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