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Copy file name to clipboardExpand all lines: classes/class_audiostreamsynchronized.rst
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Description
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This is a stream that can be fitted with sub-streams, which will be played in-sync. The streams being at exactly the same time when play is pressed, and will end when the last of them ends. If one of the sub-streams loops, then playback will continue.
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This is a stream that can be fitted with sub-streams, which will be played in-sync. The streams begin at exactly the same time when play is pressed, and will end when the last of them ends. If one of the sub-streams loops, then playback will continue.
If ``true``, particles will use the same seed for every simulation using the seed defined in :ref:`seed<class_CPUParticles2D_property_seed>`. This is useful for situations where the visual outcome should be consistent across replays, for example when using Movie Maker mode.
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.. rst-class:: classref-section-separator
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Requests the particles to process for extra process time during a single frame.
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Useful for particle playback, if used in combination with :ref:`use_fixed_seed<class_CPUParticles2D_property_use_fixed_seed>` or by calling :ref:`restart<class_CPUParticles2D_method_restart>` with parameter ``keep_seed`` set to ``true``.
If ``true``, particles will use the same seed for every simulation using the seed defined in :ref:`seed<class_CPUParticles3D_property_seed>`. This is useful for situations where the visual outcome should be consistent across replays, for example when using Movie Maker mode.
Requests the particles to process for extra process time during a single frame.
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Useful for particle playback, if used in combination with :ref:`use_fixed_seed<class_CPUParticles3D_property_use_fixed_seed>` or by calling :ref:`restart<class_CPUParticles3D_method_restart>` with parameter ``keep_seed`` set to ``true``.
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