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Merge pull request #10699 from nickcernis/first-2d-game/clarify-mobpath-parenting
2D game: Help people create MobPath as a child of Main
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getting_started/first_2d_game/05.the_main_game_scene.rst

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@@ -38,9 +38,9 @@ Spawning mobs
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The Main node will be spawning new mobs, and we want them to appear at a random
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location on the edge of the screen. Add a :ref:`Path2D <class_Path2D>` node
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named ``MobPath`` as a child of ``Main``. When you select ``Path2D``, you will
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see some new buttons at the top of the editor:
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location on the edge of the screen. Click the ``Main`` node in the Scene dock, then
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add a child :ref:`Path2D <class_Path2D>` node named ``MobPath``. When you select
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``Path2D``, you will see some new buttons at the top of the editor:
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.. image:: img/path2d_buttons.webp
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