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Merge pull request #10826 from NNate1/getting-started-3d-game-character-animation-new-library
Update wording in "First 3D Game -> Character Animation"
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getting_started/first_3d_game/09.adding_animations.rst

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@@ -266,7 +266,7 @@ Open the *Player* scene, select the AnimationPlayer node and then click on
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(two small squares) alongside the *float* animation. Click OK to close the window.
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Then open ``mob.tscn``, create an :ref:`AnimationPlayer <class_AnimationPlayer>` child
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node and select it. Click **Animation > Manage Animations**, then **Add Library**. You
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node and select it. Click **Animation > Manage Animations**, then **New Library**. You
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should see the message "Global library will be created." Leave the text field blank and
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click OK. Click the *Paste* icon (clipboard) and it should appear in the window. Click OK
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to close the window.

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