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"roll" and "pitch" are swapped in controller features gyroscope description #12192

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@wb4

Godot Engine 4.7 documentation in English

Under the controller axes graphic, it has this text:

The controller's gyroscope values show rotation around their respective axes:

  • the X value of the gyroscope data shows the rotation around the X axis (roll).
  • the Y value of the gyroscope data shows the rotation around the Y axis (yaw).
  • the Z value of the gyroscope data shows the rotation around the Z axis (pitch).

It's got (roll) and (pitch) swapped. Pitch is around the X axis, roll is around the Z.

https://docs.godotengine.org/en/stable/tutorials/inputs/controller_features.html#motion-sensors-gyroscope-and-accelerometer

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