Godot Engine 4.7 documentation in English
Under the controller axes graphic, it has this text:
The controller's gyroscope values show rotation around their respective axes:
- the X value of the gyroscope data shows the rotation around the X axis (roll).
- the Y value of the gyroscope data shows the rotation around the Y axis (yaw).
- the Z value of the gyroscope data shows the rotation around the Z axis (pitch).
It's got (roll) and (pitch) swapped. Pitch is around the X axis, roll is around the Z.
https://docs.godotengine.org/en/stable/tutorials/inputs/controller_features.html#motion-sensors-gyroscope-and-accelerometer
Godot Engine 4.7 documentation in English
Under the controller axes graphic, it has this text:
It's got (roll) and (pitch) swapped. Pitch is around the X axis, roll is around the Z.
https://docs.godotengine.org/en/stable/tutorials/inputs/controller_features.html#motion-sensors-gyroscope-and-accelerometer