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Add documentation for strongly typed signal emission in C# #12280

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@SeenicRoot

Your Godot version: v4.7.1.stable.mono.official [a13da4feb]

Issue description: Godot C# has a way to emit signals with a fully-typed, generated method. It should be documented.

URL to the documentation page (if already existing): https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/c_sharp_signals.html#signal-emission

The syntax is EmitSignal{SignalName}: godotengine/godot#97588

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