diff --git a/about/system_requirements.rst b/about/system_requirements.rst
index f5a96f9b0d9..9cb6f993818 100644
--- a/about/system_requirements.rst
+++ b/about/system_requirements.rst
@@ -35,15 +35,15 @@ Desktop or laptop PC - Minimum
| | |
| | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Raspberry Pi 4* |
+----------------------+-----------------------------------------------------------------------------------------+
-| **GPU** | - **Forward+ rendering method:** Integrated graphics with full Vulkan 1.0 support |
+| **GPU** | - **Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support |
| | |
| | - *Example: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)* |
| | |
-| | - **Mobile rendering method:** Integrated graphics with full Vulkan 1.0 support |
+| | - **Mobile renderer:** Integrated graphics with full Vulkan 1.0 support |
| | |
| | - *Example: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)* |
| | |
-| | - **Compatibility rendering method:** Integrated graphics with full OpenGL 3.3 support |
+| | - **Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support |
| | |
| | - *Example: Intel HD Graphics 2500 (Ivy Bridge), AMD Radeon R5 Graphics (Kaveri)* |
+----------------------+-----------------------------------------------------------------------------------------+
@@ -69,7 +69,7 @@ Desktop or laptop PC - Minimum
Vulkan drivers for these Windows versions are known to have issues with
memory leaks. As a result, it's recommended to stick to the Compatibility
- rendering method when running Godot on a Windows version older than 10.
+ renderer when running Godot on a Windows version older than 10.
Mobile device (smartphone/tablet) - Minimum
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
@@ -77,28 +77,28 @@ Mobile device (smartphone/tablet) - Minimum
+----------------------+-----------------------------------------------------------------------------------------+
| **CPU** | - **Android:** SoC with any 32-bit or 64-bit ARM or x86 CPU |
| | |
-| | - *Example: Qualcomm Snapdragon 430, Samsung Exynos 5 Octa 5430* |
+| | - *Example: Qualcomm Snapdragon 430, Samsung Exynos 5 Octa 5430* |
| | |
| | - **iOS:** *Cannot run the editor* |
+----------------------+-----------------------------------------------------------------------------------------+
-| **GPU** | - **Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.0 support |
+| **GPU** | - **Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support |
| | |
| | - *Example: Qualcomm Adreno 505, Mali-G71 MP2* |
| | |
-| | - **Mobile rendering method:** SoC featuring GPU with full Vulkan 1.0 support |
+| | - **Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support |
| | |
| | - *Example: Qualcomm Adreno 505, Mali-G71 MP2* |
| | |
-| | - **Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.0 support |
+| | - **Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.0 support |
| | |
| | - *Example: Qualcomm Adreno 306, Mali-T628 MP6* |
+----------------------+-----------------------------------------------------------------------------------------+
| **RAM** | - **Native editor:** 3 GB |
| | - **Web editor:** 6 GB |
+----------------------+-----------------------------------------------------------------------------------------+
-| **Storage** | 200 MB (used for the executable, project files and cache). |
+| **Storage** | 200 MB (used for the executable, project files and cache) |
| | Exporting projects requires downloading export templates separately |
-| | (1.3 GB after installation). |
+| | (1.3 GB after installation) |
+----------------------+-----------------------------------------------------------------------------------------+
| **Operating system** | - **Native editor:** Android 6.0 (Compatibility) or Android 9.0 (Forward+/Mobile) |
| | - **Web editor:** Firefox 79, Chrome 88, Edge 79, Safari 15.2, Opera 64, |
@@ -124,15 +124,15 @@ Desktop or laptop PC - Recommended
| | |
| | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with overclocking* |
+----------------------+---------------------------------------------------------------------------------------------+
-| **GPU** | - **Forward+ rendering method:** Dedicated graphics with full Vulkan 1.2 support |
+| **GPU** | - **Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support |
| | |
| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* |
| | |
-| | - **Mobile rendering method:** Dedicated graphics with full Vulkan 1.2 support |
+| | - **Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support |
| | |
| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* |
| | |
-| | - **Compatibility rendering method:** Dedicated graphics with full OpenGL 4.6 support |
+| | - **Compatibility renderer:** Dedicated graphics with full OpenGL 4.6 support |
| | |
| | - *Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)* |
+----------------------+---------------------------------------------------------------------------------------------+
@@ -156,15 +156,15 @@ Mobile device (smartphone/tablet) - Recommended
| | |
| | - **iOS:** *Cannot run the editor* |
+----------------------+-----------------------------------------------------------------------------------------+
-| **GPU** | - **Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.2 support |
+| **GPU** | - **Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support |
| | |
| | - *Example: Qualcomm Adreno 630, Mali-G72 MP18* |
| | |
-| | - **Mobile rendering method:** SoC featuring GPU with full Vulkan 1.2 support |
+| | - **Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support |
| | |
| | - *Example: Qualcomm Adreno 630, Mali-G72 MP18* |
| | |
-| | - **Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.2 support |
+| | - **Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.2 support |
| | |
| | - *Example: Qualcomm Adreno 630, Mali-G72 MP18* |
+----------------------+-----------------------------------------------------------------------------------------+
@@ -186,7 +186,7 @@ Exported Godot project
The requirements below are a baseline for a **simple** 2D or 3D project,
with basic scripting and few visual flourishes. CPU, GPU, RAM and
storage requirements will heavily vary depending on your project's scope,
- its rendering method, viewport resolution and graphics settings chosen.
+ its renderer, viewport resolution and graphics settings chosen.
Other programs running on the system while the project is running
will also compete for resources, including RAM and video RAM.
@@ -209,25 +209,28 @@ Desktop or laptop PC - Minimum
+----------------------+-----------------------------------------------------------------------------------------+
| **CPU** | - **Windows:** x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU |
| | |
-| | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Snapdragon X Elite* |
+| | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Snapdragon X Elite* |
| | |
| | - **macOS:** x86_64 or ARM CPU (Apple Silicon) |
| | |
-| | - *Example: Intel Core 2 Duo SU9400, Apple M1* |
+| | - *Example: Intel Core 2 Duo SU9400, Apple M1* |
| | |
| | - **Linux:** x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU |
| | |
-| | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Raspberry Pi 4* |
+| | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Raspberry Pi 4* |
+----------------------+-----------------------------------------------------------------------------------------+
-| **GPU** | - **Forward+ rendering method:** Integrated graphics with full Vulkan 1.0 support |
+| **GPU** | - **Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support, |
+| | Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows) |
| | |
| | - *Example: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)* |
| | |
-| | - **Mobile rendering method:** Integrated graphics with full Vulkan 1.0 support |
+| | - **Mobile renderer:** Integrated graphics with full Vulkan 1.0 support, |
+| | Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows) |
| | |
| | - *Example: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)* |
| | |
-| | - **Compatibility rendering method:** Integrated graphics with full OpenGL 3.3 support |
+| | - **Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support |
+| | or Direct3D 11 support (Windows). |
| | |
| | - *Example: Intel HD Graphics 2500 (Ivy Bridge), AMD Radeon R5 Graphics (Kaveri)* |
+----------------------+-----------------------------------------------------------------------------------------+
@@ -236,8 +239,10 @@ Desktop or laptop PC - Minimum
+----------------------+-----------------------------------------------------------------------------------------+
| **Storage** | 150 MB (used for the executable, project files and cache) |
+----------------------+-----------------------------------------------------------------------------------------+
-| **Operating system** | - **For native exports:** Windows 7, macOS 10.13 (Compatibility) or |
-| | macOS 10.15 (Forward+/Mobile), Linux distribution released after 2016 |
+| **Operating system** | - **For native exports:** Windows 7 (Compatibility and Forward+/Mobile, Vulkan), |
+| | Windows 10 (Forward+/Mobile, Direct3D 12), macOS 10.13 (Compatibility), macOS 10.15 |
+| | (Forward+/Mobile, Vulkan), macOS 13.0 (Forward+/Mobile, Metal), Linux distribution |
+| | released after 2016 |
| | - **For web exports:** Firefox 79, Chrome 68, Edge 79, Safari 15.2, Opera 64 |
+----------------------+-----------------------------------------------------------------------------------------+
@@ -251,7 +256,7 @@ Desktop or laptop PC - Minimum
Vulkan drivers for these Windows versions are known to have issues with
memory leaks. As a result, it's recommended to stick to the Compatibility
- rendering method when running Godot on a Windows version older than 10.
+ renderer when running Godot on a Windows version older than 10.
Mobile device (smartphone/tablet) - Minimum
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
@@ -265,15 +270,19 @@ Mobile device (smartphone/tablet) - Minimum
| | |
| | - *Example: Apple A7 (iPhone 5S)* |
+----------------------+-----------------------------------------------------------------------------------------+
-| **GPU** | - **Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.0 support |
+| **GPU** | - **Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support, or |
+| | Metal 3 support (iOS/iPadOS) |
| | |
-| | - *Example: Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)* |
+| | - *Example (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)* |
+| | - *Example (Metal): Apple A11 (iPhone 8/X)* |
| | |
-| | - **Mobile rendering method:** SoC featuring GPU with full Vulkan 1.0 support |
+| | - **Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or |
+| | Metal 3 support (iOS/iPadOS) |
| | |
-| | - *Example: Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)* |
+| | - *Example (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)* |
+| | - *Example (Metal): Apple A11 (iPhone 8/X)* |
| | |
-| | - **Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.0 support |
+| | - **Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.0 support |
| | |
| | - *Example: Qualcomm Adreno 306, Mali-T628 MP6, Apple A7 (iPhone 5S)* |
+----------------------+-----------------------------------------------------------------------------------------+
@@ -282,8 +291,8 @@ Mobile device (smartphone/tablet) - Minimum
+----------------------+-----------------------------------------------------------------------------------------+
| **Storage** | 150 MB (used for the executable, project files and cache) |
+----------------------+-----------------------------------------------------------------------------------------+
-| **Operating system** | - **For native exports:** Android 6.0 (Compatibility) or Android 9.0 (Forward+/Mobile), |
-| | iOS 12.0 |
+| **Operating system** | - **For native exports:** Android 6.0 (Compatibility), Android 9.0 (Forward+/Mobile), |
+| | iOS 12.0 (Forward+/Mobile, Vulkan), iOS 16.0 (Forward+/Mobile, Metal) |
| | - **For web exports:** Firefox 79, Chrome 88, Edge 79, Safari 15.2, Opera 64, |
| | Samsung Internet 15 |
+----------------------+-----------------------------------------------------------------------------------------+
@@ -294,40 +303,42 @@ simple 2D or 3D project exported with Godot:
Desktop or laptop PC - Recommended
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-+----------------------+---------------------------------------------------------------------------------------------+
-| **CPU** | - **Windows:** x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU|
-| | |
-| | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite* |
-| | |
-| | - **macOS:** x86_64 or ARM CPU (Apple Silicon) |
-| | |
-| | - *Example: Intel Core i5-8500, Apple M1* |
-| | |
-| | - **Linux:** x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU |
-| | |
-| | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with overclocking* |
-+----------------------+---------------------------------------------------------------------------------------------+
-| **GPU** | - **Forward+ rendering method:** Dedicated graphics with full Vulkan 1.2 support |
-| | |
-| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* |
-| | |
-| | - **Mobile rendering method:** Dedicated graphics with full Vulkan 1.2 support |
-| | |
-| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* |
-| | |
-| | - **Compatibility rendering method:** Dedicated graphics with full OpenGL 4.6 support |
-| | |
-| | - *Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)* |
-+----------------------+---------------------------------------------------------------------------------------------+
-| **RAM** | - **For native exports:** 4 GB |
-| | - **For web exports:** 8 GB |
-+----------------------+---------------------------------------------------------------------------------------------+
-| **Storage** | 150 MB (used for the executable, project files and cache) |
-+----------------------+---------------------------------------------------------------------------------------------+
-| **Operating system** | - **For native exports:** Windows 10, macOS 10.15, |
-| | Linux distribution released after 2020 |
-| | - **For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera |
-+----------------------+---------------------------------------------------------------------------------------------+
++----------------------+----------------------------------------------------------------------------------------------+
+| **CPU** | - **Windows:** x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU |
+| | |
+| | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite* |
+| | |
+| | - **macOS:** x86_64 or ARM CPU (Apple Silicon) |
+| | |
+| | - *Example: Intel Core i5-8500, Apple M1* |
+| | |
+| | - **Linux:** x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU |
+| | |
+| | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with overclocking* |
++----------------------+----------------------------------------------------------------------------------------------+
+| **GPU** | - **Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support, |
+| | Metal 3 support (macOS), or Direct3D 12 (12_0 feature level) support (Windows) |
+| | |
+| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* |
+| | |
+| | - **Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support, |
+| | Metal 3 support (macOS), or Direct3D 12 (12_0 feature level) support (Windows) |
+| | |
+| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* |
+| | |
+| | - **Compatibility renderer:** Dedicated graphics with full OpenGL 4.6 support |
+| | |
+| | - *Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)* |
++----------------------+----------------------------------------------------------------------------------------------+
+| **RAM** | - **For native exports:** 4 GB |
+| | - **For web exports:** 8 GB |
++----------------------+----------------------------------------------------------------------------------------------+
+| **Storage** | 150 MB (used for the executable, project files and cache) |
++----------------------+----------------------------------------------------------------------------------------------+
+| **Operating system** | - **For native exports:** Windows 10, macOS 10.15 (Forward+/Mobile, Vulkan), macOS 13.0 |
+| | (Forward+/Mobile, Metal), Linux distribution released after 2020 |
+| | - **For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera |
++----------------------+----------------------------------------------------------------------------------------------+
Mobile device (smartphone/tablet) - Recommended
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
@@ -341,15 +352,17 @@ Mobile device (smartphone/tablet) - Recommended
| | |
| | - *Example: Apple A14 (iPhone 12)* |
+----------------------+-----------------------------------------------------------------------------------------+
-| **GPU** | - **Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.2 support |
+| **GPU** | - **Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support, or |
+| | Metal 3 support (iOS/iPadOS) |
| | |
| | - *Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)* |
| | |
-| | - **Mobile rendering method:** SoC featuring GPU with full Vulkan 1.2 support |
+| | - **Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support, or |
+| | Metal 3 support (iOS/iPadOS) |
| | |
| | - *Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)* |
| | |
-| | - **Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.2 support |
+| | - **Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.2 support |
| | |
| | - *Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)* |
+----------------------+-----------------------------------------------------------------------------------------+
@@ -358,7 +371,8 @@ Mobile device (smartphone/tablet) - Recommended
+----------------------+-----------------------------------------------------------------------------------------+
| **Storage** | 150 MB (used for the executable, project files and cache) |
+----------------------+-----------------------------------------------------------------------------------------+
-| **Operating system** | - **For native exports:** Android 9.0 or iOS 14.1 |
+| **Operating system** | - **For native exports:** Android 9.0, iOS 14.1 (Forward+/Mobile, Vulkan), iOS 16.0 |
+| | (Forward+/Mobile, Metal) |
| | - **For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera, |
| | Samsung Internet |
+----------------------+-----------------------------------------------------------------------------------------+