diff --git a/tutorials/scripting/c_sharp/c_sharp_differences.rst b/tutorials/scripting/c_sharp/c_sharp_differences.rst index 55b3de3188e..b1c9fcb7fc8 100644 --- a/tutorials/scripting/c_sharp/c_sharp_differences.rst +++ b/tutorials/scripting/c_sharp/c_sharp_differences.rst @@ -381,6 +381,8 @@ Use ``System.String`` (``string``). Most of Godot's String methods have an equivalent in ``System.String`` or are provided by the ``StringExtensions`` class as extension methods. +Note that C# strings use UTF-16 encoding, while Godot Strings use UTF-32 encoding. + Example: .. code-block:: csharp