Description
Tested versions
Reproducible in 4.2-4.4.1
I haven't tested earlier versions like 4.1 or 4.0, but I can do that if needed.
System information
Godot v4.4.1.stable - Windows 10 (build 19045) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050 Laptop GPU (NVIDIA; 32.0.15.7283) - 12th Gen Intel(R) Core(TM) i7-12650H (16 threads)
Issue description
After a few minutes of using the Godot editor, it completely freezes and becomes unresponsive. This happens regardless of whether I'm using the .NET version or the standard version of Godot.
I tried launching from command line to catch possible logs, but the freeze happens silently. No crash logs or errors appear in the terminal or output window, even when using debug flags like --gpu-abort.
Happens in all existing project, usually after 5 hours since creating.
Steps to reproduce
If project exists:
- Open any project.
- Work in the editor for a few minutes
- Editor suddenly freezes and must be force-closed.
If project is new:
- Create new project
- Work in the editor for a some hours
- Save, close and open this one
- Editor suddenly freezes after some minutes (even seconds).
Minimal reproduction project (MRP)
Can be reproduced with an empty project (as I marked earlier)