Skip to content

Godot Editor freezes after a few minutes of use (no errors in console) #105614

Open
@CatNuton

Description

@CatNuton

Tested versions

Reproducible in 4.2-4.4.1

I haven't tested earlier versions like 4.1 or 4.0, but I can do that if needed.

System information

Godot v4.4.1.stable - Windows 10 (build 19045) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050 Laptop GPU (NVIDIA; 32.0.15.7283) - 12th Gen Intel(R) Core(TM) i7-12650H (16 threads)

Issue description

After a few minutes of using the Godot editor, it completely freezes and becomes unresponsive. This happens regardless of whether I'm using the .NET version or the standard version of Godot.

I tried launching from command line to catch possible logs, but the freeze happens silently. No crash logs or errors appear in the terminal or output window, even when using debug flags like --gpu-abort.

Happens in all existing project, usually after 5 hours since creating.

Steps to reproduce

If project exists:

  1. Open any project.
  2. Work in the editor for a few minutes
  3. Editor suddenly freezes and must be force-closed.

If project is new:

  1. Create new project
  2. Work in the editor for a some hours
  3. Save, close and open this one
  4. Editor suddenly freezes after some minutes (even seconds).

Minimal reproduction project (MRP)

Can be reproduced with an empty project (as I marked earlier)

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions