Description
Tested versions
Godot 3.6-stable
System information
Windows 11 x86_64, AMD Radeon 6800 XT with Windows Driver Version 32.0.13031.3015 and AMD Driver Version 24.30.31.03-250225a-413647C-AMD-Software-Adrenalin-Edition (lastest update as of today, 2025-04-22)
Issue description
An exported Godot 3.6 project complains about an error initializing GLAD on Windows 11 with an AMD GPU:
The same project runs without issue on Windows computers with Nvidia graphics cards and on Linux computers with AMD graphics cards, but it has this error on my system. If I run the project manager, the editor, and an empty project, those run fine on the same system. The project even fails to launch from the editor, strange because you know, the editor is rendering the game's assets fine:
The same project fails to launch with the same error message with GLES 2.
Steps to reproduce
Run the MRP on a system that has the problem (Windows 11 and AMD GPU) and observe the error.
Minimal reproduction project (MRP)
Project source code: https://drive.google.com/file/d/1UITqpnNGAr53hfQRkPZvcTgEujbTdZa_/view?usp=sharing
Exported game: https://tameno.itch.io/macaroni-planes